01:33:488 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: DInput/0/Keyboard Mouse 01:33:560 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: XInput/0/Gamepad 01:33:569 Core\HW\WiimoteReal\WiimoteReal.cpp:829 N[Wiimote]: WiimoteReal::Initialize 01:33:569 Core\HW\WiimoteReal\WiimoteReal.cpp:613 N[Wiimote]: Wiimote scanning thread has started. 01:33:631 InputCommon\ControllerInterface\ControllerInterface.cpp:240 N[SI]: Removed device: XInput/0/Gamepad 01:33:631 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: XInput/0/Gamepad 01:37:315 Core\ConfigManager.cpp:693 N[CORE]: Active title: F-Zero GX (GFZE01) 01:37:317 Core\Core.cpp:1013 N[COMMON]: Want determinism <- false 01:37:323 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: DInput/0/Keyboard Mouse 01:37:396 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: XInput/0/Gamepad 01:37:711 beb\src\cubeb_wasapi.cpp:1332 N[Audio]: default device period: 100000 01:37:711 beb\src\cubeb_wasapi.cpp:1340 N[Audio]: Minimum latency in frames: 480 01:37:711 beb\src\cubeb_wasapi.cpp:1679 N[Audio]: (000001DAF765EAC0) Setup render: device=0000000000000000 01:37:716 beb\src\cubeb_wasapi.cpp:1587 N[Audio]: Setup requested=[f=0 r=48000 c=2 l=stereo] mix=[f=0 r=48000 c=2 l=stereo] 01:37:731 beb\src\cubeb_wasapi.cpp:1730 N[Audio]: Target sample rate: 48000 01:37:731 beb\src\cubeb_wasapi.cpp:151 N[Audio]: COM was already initialized in MTA 01:37:736 beb\src\cubeb_wasapi.cpp:1190 N[Audio]: Stop and join render thread. 01:37:736 beb\src\cubeb_wasapi.cpp:1233 N[Audio]: Closing thread. 01:37:736 Core\Boot\Boot.cpp:420 N[BOOT]: Booting from disc: G:/games/gamecube emutalor/gamecube games/s3-fzero.rvz 01:37:751 Core\HLE\HLE_OS.cpp:85 N[OSREPORT]: 81200500->81300000| 01:37:751 Core\HLE\HLE_OS.cpp:85 N[OSREPORT]: 8120051c->81300000| This Apploader built Sep 5 2002 05:58:53 01:37:816 Core\PowerPC\PPCSymbolDB.cpp:417 N[SYMBOLS]: 40 symbols loaded, 0 symbols ignored. 01:37:825 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - EXI release build: Mar 11 2003 11:19:00 (0x2301) >> 01:37:826 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - SI release build: Sep 5 2002 05:33:08 (0x2301) >> 01:37:884 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: 01:37:884 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: Dolphin OS 01:37:885 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: Kernel built : Mar 17 2003 04:20:41 01:37:887 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: Console Type : Development HW3 (10000006) 01:37:887 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: Memory 24 MB 01:37:887 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: Arena : 0x801b7940 - 0x817e0680 01:37:887 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - OS release build: Mar 17 2003 04:20:41 (0x2301) >> 01:37:898 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - DVD release build: Oct 29 2002 09:56:49 (0x2301) >> 01:37:900 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - VI release build: Sep 5 2002 05:33:13 (0x2301) >> 01:37:937 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - GX release build: Feb 7 2003 04:01:13 (0x2301) >> 01:37:955 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - PAD release build: Sep 5 2002 05:34:02 (0x2301) >> 01:38:924 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - AR release build: Sep 5 2002 05:34:27 (0x2301) >> 01:38:925 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - ARQ release build: Sep 5 2002 05:34:29 (0x2301) >> 01:39:649 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - CARD release build: Sep 5 2002 05:35:20 (0x2301) >> 01:39:649 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - DSP release build: Sep 5 2002 05:35:13 (0x2301) >> 01:39:660 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - AI release build: Sep 5 2002 05:34:25 (0x2301) >> 01:39:660 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - AX release build: Mar 11 2003 11:19:39 (0x2301) >> 01:55:672 beb\src\cubeb_wasapi.cpp:1190 N[Audio]: Stop and join render thread. 01:55:672 beb\src\cubeb_wasapi.cpp:1233 N[Audio]: Closing thread. 01:57:727 beb\src\cubeb_wasapi.cpp:1190 N[Audio]: Stop and join render thread. 01:57:727 beb\src\cubeb_wasapi.cpp:1192 N[Audio]: No thread present. 01:57:728 beb\src\cubeb_wasapi.cpp:1190 N[Audio]: Stop and join render thread. 01:57:728 beb\src\cubeb_wasapi.cpp:1192 N[Audio]: No thread present. 01:57:872 Core\ConfigLoaders\BaseConfigLoader.cpp:78 N[CORE]: Disabling WC24 'standby' (shutdown to idle) to avoid hanging on shutdown 01:57:927 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: DInput/0/Keyboard Mouse 01:57:995 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: XInput/0/Gamepad 02:10:041 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: DInput/0/Keyboard Mouse 02:10:107 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: XInput/0/Gamepad 02:10:125 InputCommon\ControllerInterface\Win32\Win32.cpp:140 N[SI]: win32 DeInit 02:10:320 Core\HW\WiimoteReal\WiimoteReal.cpp:699 N[Wiimote]: Wiimote scanning thread has stopped. 02:10:320 Core\HW\WiimoteReal\WiimoteReal.cpp:848 N[Wiimote]: WiimoteReal::Shutdown