00:27:814 Core\ConfigManager.cpp:693 N[CORE]: Active title: F-Zero GX (GFZE01) 00:27:816 Core\Core.cpp:1013 N[COMMON]: Want determinism <- false 00:27:820 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: DInput/0/Keyboard Mouse 00:27:895 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: XInput/0/Gamepad 00:28:126 beb\src\cubeb_wasapi.cpp:1332 N[Audio]: default device period: 100000 00:28:126 beb\src\cubeb_wasapi.cpp:1340 N[Audio]: Minimum latency in frames: 480 00:28:126 beb\src\cubeb_wasapi.cpp:1679 N[Audio]: (000002108E389A10) Setup render: device=0000000000000000 00:28:127 beb\src\cubeb_wasapi.cpp:1587 N[Audio]: Setup requested=[f=0 r=48000 c=2 l=stereo] mix=[f=0 r=24000 c=1 l=mono] 00:28:138 beb\src\cubeb_wasapi.cpp:1597 N[Audio]: Unable to initialize audio client for render: 80070057. 00:28:138 beb\src\cubeb_wasapi.cpp:1691 N[Audio]: Failure to open the output side. 00:28:138 beb\src\cubeb_wasapi.cpp:151 N[Audio]: COM was already initialized in MTA 00:28:138 beb\src\cubeb_wasapi.cpp:1190 N[Audio]: Stop and join render thread. 00:28:138 beb\src\cubeb_wasapi.cpp:1192 N[Audio]: No thread present. 00:28:139 Core\Boot\Boot.cpp:420 N[BOOT]: Booting from disc: G:/games/gamecube emutalor/gamecube games/s3-fzero.rvz 00:28:156 Core\HLE\HLE_OS.cpp:85 N[OSREPORT]: 81200500->81300000| 00:28:156 Core\HLE\HLE_OS.cpp:85 N[OSREPORT]: 8120051c->81300000| This Apploader built Sep 5 2002 05:58:53 00:28:223 Core\PowerPC\PPCSymbolDB.cpp:417 N[SYMBOLS]: 40 symbols loaded, 0 symbols ignored. 00:28:233 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - EXI release build: Mar 11 2003 11:19:00 (0x2301) >> 00:28:234 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - SI release build: Sep 5 2002 05:33:08 (0x2301) >> 00:28:292 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: 00:28:292 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: Dolphin OS 00:28:293 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: Kernel built : Mar 17 2003 04:20:41 00:28:295 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: Console Type : Development HW3 (10000006) 00:28:295 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: Memory 24 MB 00:28:295 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: Arena : 0x801b7940 - 0x817e0680 00:28:295 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - OS release build: Mar 17 2003 04:20:41 (0x2301) >> 00:28:305 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - DVD release build: Oct 29 2002 09:56:49 (0x2301) >> 00:28:307 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - VI release build: Sep 5 2002 05:33:13 (0x2301) >> 00:28:342 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - GX release build: Feb 7 2003 04:01:13 (0x2301) >> 00:28:361 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - PAD release build: Sep 5 2002 05:34:02 (0x2301) >> 00:29:275 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - AR release build: Sep 5 2002 05:34:27 (0x2301) >> 00:29:276 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - ARQ release build: Sep 5 2002 05:34:29 (0x2301) >> 00:29:436 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - CARD release build: Sep 5 2002 05:35:20 (0x2301) >> 00:29:436 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - DSP release build: Sep 5 2002 05:35:13 (0x2301) >> 00:29:437 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - AI release build: Sep 5 2002 05:34:25 (0x2301) >> 00:29:438 Core\HW\EXI\EXI_DeviceIPL.cpp:306 N[OSREPORT]: << Dolphin SDK - AX release build: Mar 11 2003 11:19:39 (0x2301) >> 00:49:339 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: DInput/0/Keyboard Mouse 00:49:407 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: XInput/0/Gamepad 01:03:427 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: DInput/0/Keyboard Mouse 01:03:495 InputCommon\ControllerInterface\ControllerInterface.cpp:225 N[SI]: Added device: XInput/0/Gamepad 01:03:503 InputCommon\ControllerInterface\Win32\Win32.cpp:140 N[SI]: win32 DeInit 01:03:670 Core\HW\WiimoteReal\WiimoteReal.cpp:699 N[Wiimote]: Wiimote scanning thread has stopped. 01:03:670 Core\HW\WiimoteReal\WiimoteReal.cpp:848 N[Wiimote]: WiimoteReal::Shutdown 01:03:687 Core\ConfigLoaders\BaseConfigLoader.cpp:78 N[CORE]: Disabling WC24 'standby' (shutdown to idle) to avoid hanging on shutdown