Quote:And here is the updated r5736
http://www.mediafire.com/?iglmlgyz4vg
And Patch:
http://www.mediafire.com/?mfntwnjomte
For the settings,
By Blackjade:
OH, I forget about change the setting in the old post.
For new setting to use the hack, both direct3d and opengl are the same.
You need to enable hotkey and press 7 when the bloom appear.
It is the old one in the old one piece thread. I just renew it....
And this is also not a good fix, the solution is to pull out the camera for a bit. There may cause some other problems.
Allrigh here it is the solution, for now, to the One Piece Games for wii.
The games still need some work and are a bit slow, at least on my machine (Intel quad core at 2.8MHz overclocked at 3.2 MHz).
The credits for this go to Spellforce (for the patch) ; Capoeira (for the tweak that resolves the "bloom problem" and Blackjade that made this possible by changing the last emulator and compiling an new one with all tweaks cast
Thanks my friends ... and i´m just a "plumber" lol

(06-12-2010, 12:38 PM)blackJade Wrote: [ -> ]Try read this post:
http://forums.dolphin-emu.org/thread-1882-page-4.html
thanks mate but i already tried the versions post in taht site, and don´t work well. to slow and very buggy. Like Naruto the game have the same "game engine". So if one would be perfect, ALL be fix too. The last versions of dolphin have better graphics but the game stops in Loading, all of them
In dolphin r4797 the game past the loading screen but the Graphics look to bright and game not fully playable.
Thanks any way mate
Actually, you should find the patch that spellforce posted.
With his patch you can patch it into a lastest version.
And Capoeira post the method to fix the bloom in his youtube video...
(06-12-2010, 08:49 PM)blackJade Wrote: [ -> ]Actually, you should find the patch that spellforce posted.
With his patch you can patch it into a lastest version.
And Capoeira post the method to fix the bloom in his youtube video...
is it to much, if i ask you to do it for me ?

I didn´t understand well how you apply the patch in Naruto. Sorry just can´t get the way in to it
Thanks any way mate
(06-12-2010, 09:23 PM)Warrio_r Wrote: [ -> ] (06-12-2010, 08:49 PM)blackJade Wrote: [ -> ]Actually, you should find the patch that spellforce posted.
With his patch you can patch it into a lastest version.
And Capoeira post the method to fix the bloom in his youtube video...
is it to much, if i ask you to do it for me ? 
I didn´t understand well how you apply the patch in Naruto. Sorry just can´t get the way in to it 
Thanks any way mate
Actually, I am working on it now....
I find that the bloom only can fix in OpenGL.
So, I start to get the method in OpenGL also apply into Direct3D.
BTW, I find that the game will load extremely slow with lastest OpenGL.
This will need some time to fix it...
(06-12-2010, 10:09 PM)blackJade Wrote: [ -> ] (06-12-2010, 09:23 PM)Warrio_r Wrote: [ -> ] (06-12-2010, 08:49 PM)blackJade Wrote: [ -> ]Actually, you should find the patch that spellforce posted.
With his patch you can patch it into a lastest version.
And Capoeira post the method to fix the bloom in his youtube video...
is it to much, if i ask you to do it for me ? 
I didn´t understand well how you apply the patch in Naruto. Sorry just can´t get the way in to it 
Thanks any way mate
Actually, I am working on it now....
I find that the bloom only can fix in OpenGL.
So, I start to get the method in OpenGL also apply into Direct3D.
BTW, I find that the game will load extremely slow with lastest OpenGL.
This will need some time to fix it...
thanks any way mate. People like you are the ones that give life to this forums, you re GREAT Man. Thanks for the help
(06-12-2010, 10:23 PM)Warrio_r Wrote: [ -> ] (06-12-2010, 10:09 PM)blackJade Wrote: [ -> ] (06-12-2010, 09:23 PM)Warrio_r Wrote: [ -> ] (06-12-2010, 08:49 PM)blackJade Wrote: [ -> ]Actually, you should find the patch that spellforce posted.
With his patch you can patch it into a lastest version.
And Capoeira post the method to fix the bloom in his youtube video...
is it to much, if i ask you to do it for me ? 
I didn´t understand well how you apply the patch in Naruto. Sorry just can´t get the way in to it 
Thanks any way mate
Actually, I am working on it now....
I find that the bloom only can fix in OpenGL.
So, I start to get the method in OpenGL also apply into Direct3D.
BTW, I find that the game will load extremely slow with lastest OpenGL.
This will need some time to fix it...
thanks any way mate. People like you are the ones that give life to this forums, you re GREAT Man. Thanks for the help
The game fix is not perfect...
It seem using freelook can fix the bloom.
But the lastest version make freelook not working.
So, only can get it work until r5335 version.
Also, freelook is not a good solution.
It only let the viewport zoom out a little...
The stop loading problem fixed with spellforce patch...
Here is the link of r5335:
Removed
And here is the updated r5736
http://www.mediafire.com/?iglmlgyz4vg
And Patch:
http://www.mediafire.com/?mfntwnjomte
For the settings,
If you using OpenGL, please check HotKey and press once '7' key after bloom appear..
If you using Direct3D, just check HotKey and just like OpenGL using '7' key to fix it.
Need enable progressive if the screen shake...
(06-13-2010, 03:07 AM)blackJade Wrote: [ -> ] (06-12-2010, 10:23 PM)Warrio_r Wrote: [ -> ] (06-12-2010, 10:09 PM)blackJade Wrote: [ -> ] (06-12-2010, 09:23 PM)Warrio_r Wrote: [ -> ] (06-12-2010, 08:49 PM)blackJade Wrote: [ -> ]Actually, you should find the patch that spellforce posted.
With his patch you can patch it into a lastest version.
And Capoeira post the method to fix the bloom in his youtube video...
is it to much, if i ask you to do it for me ? 
I didn´t understand well how you apply the patch in Naruto. Sorry just can´t get the way in to it 
Thanks any way mate
Actually, I am working on it now....
I find that the bloom only can fix in OpenGL.
So, I start to get the method in OpenGL also apply into Direct3D.
BTW, I find that the game will load extremely slow with lastest OpenGL.
This will need some time to fix it...
thanks any way mate. People like you are the ones that give life to this forums, you re GREAT Man. Thanks for the help
The game fix is not perfect...
It seem using freelook can fix the bloom.
But the lastest version make freelook not working.
So, only can get it work until r5335 version.
Also, freelook is not a good solution.
It only let the viewport zoom out a little...
The stop loading problem fixed with spellforce patch...
Here is the link of r5335:
http://www.mediafire.com/?iylydgnnof3
For the settings,
If you using OpenGL, please check FreeLook and press once 'S' key after bloom appear..
If you using Direct3D, just check HotKey and just link OpenGL using 'S' key to fix it.
Need enable progressive if the screen shake...
thanks mate i will test that later on
I must say. You did it again man

The games are fully funcionally in the new Revision that you modified, but my machine isn´t able to play the game at a fully playable 60 fps, drops many times to 30 fps... looks a slow motion games
But maybe someone could play the games now, with a more powerfull CPU.
Great job, mate. My congratulations, again
