05-01-2012, 11:09 PM
10-15-2012, 01:51 AM
Yes,because many popular games like Wii Fit are not playable.
Yes,because many popular games (like Wii Fit) are not playable.
Yes,because many popular games (like Wii Fit) are not playable.
Lutz
10-29-2012, 08:17 PM
Isn´t any programmer out there who likes this wonderful balance board? And gets it working to stop this change of positions and to pass this initialization problem on some games?
Please have a look on Alfred_AVAs game list and will see it is worth to do!
Thank You in advance
Lutz
Please have a look on Alfred_AVAs game list and will see it is worth to do!
Thank You in advance
Lutz
10-30-2012, 12:14 AM
There is a branch working on it. Just be patient and it will be added when the feature is ready.
01-25-2013, 05:08 AM
Sorry to waking the dead but is this possible?
Lutz
02-16-2013, 02:12 AM
Hy Gemini,
actually I´m also interested in using the BalanceBoard.
Some games work with it but only in connection with an emulated Wiimote as Number 1 and the BB as number 4. But if there is a game, that asks for initialization or pushing the BB-butom, it seems to be, that there is no chance to continue.
Greetings Lutz
actually I´m also interested in using the BalanceBoard.
Some games work with it but only in connection with an emulated Wiimote as Number 1 and the BB as number 4. But if there is a game, that asks for initialization or pushing the BB-butom, it seems to be, that there is no chance to continue.
Greetings Lutz
02-16-2013, 02:17 AM
Grr, I wanna play wii fit 

02-18-2013, 11:07 AM
I also am awaiting this with bated breath, but I simply don't think it is a priority for the developers. The Balance Board has it's own branch on the tracker, but it hasn't been touched in about a year.
Having said that, there has been a lot of work done on real wiimote support on the tracker recently, so perhaps that will give a nudge in the right direction.
If any devs have any inclination to get it working then I'm sure everyone with a balance board would be extremely grateful, but until then we just have to be patient.
Having said that, there has been a lot of work done on real wiimote support on the tracker recently, so perhaps that will give a nudge in the right direction.
If any devs have any inclination to get it working then I'm sure everyone with a balance board would be extremely grateful, but until then we just have to be patient.
02-18-2013, 11:14 AM
it may be worth rebasing the balanceboard branch on the real-wiimote-scanning branch to see if that allows the games
that want the button pressed on the balanceboard after boot.
not sure about the current state of that branch though
that want the button pressed on the balanceboard after boot.
not sure about the current state of that branch though
02-18-2013, 11:36 AM
If you could do that, then I would be very glad to help test. Like I said before, this is all way beyond my abilities, so I have to rely on friendly devs like yourself to take pity on me.