hey lectrode im not meaning to rush you or anything but how are those requests going?
Latest_LLEMM - Will be compiling as soon as I can
Latest_-r6025 - r6417 made compiling without r6025 really complicated, not sure if I can make a new patch (C++ is not my forte)
Rest are on hold for whatever reason (stated on first page)
Hello Lectrode!
Do you modify the DX plugins or is the difference to a 'standard' build just the compiler you are using?
Because that would mean that the ia does its optimize job really good....
Just asking because on my machine the big boost doesn't come from building dolphin with sse3 instructions (AMD

), it's the directx plugin build with sse which does the speed

I can use a vc++ dolphin with your sse3 dx plugin and get nearly the same performance as with your complete sse3 package

So there is some more room for improvement on the vc++ side for that plugin
R6681 in Resident Evil Remake i have shaders lags(shadow, mirrors). R6660 dont have this errors.
(q6600, nvidia 8800gt, win7)
(12-30-2010, 04:26 AM)Metzelmaennchen Wrote: [ -> ]Hello Lectrode!
Do you modify the DX plugins or is the difference to a 'standard' build just the compiler you are using?
I use both a different compiler and different compiler settings. The normal compiler does not offer the settings I use.
(12-30-2010, 04:26 AM)Metzelmaennchen Wrote: [ -> ]Just asking because on my machine the big boost doesn't come from building dolphin with sse3 instructions (AMD
), it's the directx plugin build with sse which does the speed 
I can use a vc++ dolphin with your sse3 dx plugin and get nearly the same performance as with your complete sse3 package
So there is some more room for improvement on the vc++ side for that plugin 
I'm thinking that the plugins are the main source of the speed up because they're code handles a lot of info. The main dolphin program doesn't do as much, just handle the plugin and provide a GUI for the user. I'm sure it does many more things but the bulk of the work is done by the plugins that the emulator uses. (Someone correct me if I'm worng

)
(12-30-2010, 03:41 PM)Mals1 Wrote: [ -> ]Thx for the builds !
Your welcome
(12-30-2010, 08:41 PM)morpehus Wrote: [ -> ]R6681 in Resident Evil Remake i have shaders lags(shadow, mirrors). R6660 dont have this errors.
(q6600, nvidia 8800gt, win7)
I would try posting your problem in the
Support Forum or create an
Issue on Google Code as your problem sounds like it's not specific to the type of builds I do.
r6690 is up and ready for
Download!
BETA TESTING [color=#FF0000]CLOSED[/color]
Occasionally I will try to make my builds better. Right now I need help with testing the OpenGL plugin and hopefully finding the problem that kills it's performance when it is optimized. I normally do the testing myself, but my computer does not support the OpenGL plugin (yes, my graphics is the Intel Integrated "crap").
This build has multiple versions of the OpenGL plugin; each version has been altered in some way. I'm hoping that at least one of these will run at a playable speed. The versions are numbered (sub1-sub6). Please let me know by posting in this thread. Please include what games you tested, FPS & VPS, any settings you changed, and speed and type of processor (AMD or Intel).
You can download the test build here: [link removed, beta closed]
Testing Results: All OpenGL plugins built with ICC (v11.1.06) performed horribly. Whether or not it had optimizations applied did not matter.
Instead of uploading those special build you made to your server, why don't you upload them to sites like megaupload or something similar? Just an advice. I just visit your website and your links don't work.
(01-02-2011, 05:54 PM)tuanming Wrote: [ -> ]Instead of uploading those special build you made to your server, why don't you upload them to sites like megaupload or something similar? Just an advice. I just visit your website and your links don't work.
At what part of my website do the links not work? All of my builds are hosted at megaupload. I use my site to sort and display the links.
Did you have problems in the manual download section or the download wizard?
Make sure javascript is enabled. If you have NoScript installed, make sure it's disabled for my site.