First Thanks Lectrode for the OP build
past the infinite loading now
but dx9 still got bloom problem which is different from the 6222m that i mention before(In that chinese website)
So maybe the ''change code'' method don't work for the latest version now
dx11 doesn't cause the bloom problem
but when I enter BREAK RUSH mode in dx11
I got a warning about Error compiling pixel shader
after that ,dolphin just crush
So i think the only solution now is to wait for a proper fix
Anyway ,thanks for the build
mt78120812 Wrote:dx11 doesn't cause the bloom problem
but when I enter BREAK RUSH mode in dx11
I got a warning about Error compiling pixel shader
after that ,dolphin just crush
If dx11 still crushes then the only way now is version 6222m.
Do you tested differents in speed between this versions?
With which speed do you play on 6222m, pal or ntsc?
(12-01-2010, 09:00 AM)bjakja Wrote: [ -> ]mt78120812 Wrote:dx11 doesn't cause the bloom problem
but when I enter BREAK RUSH mode in dx11
I got a warning about Error compiling pixel shader
after that ,dolphin just crush
If dx11 still crushes then the only way now is version 6222m.
Do you tested differents in speed between this versions?
With which speed do you play on 6222m, pal or ntsc?
I use ntsc-j of OP ep1 and ep2
Well that 6222m 32bit is a little slower than 5804x64
that's why i want a 64bit version
and i think that XFNC(change code) only work in version around 6222
and since that after 6400+ dx11 plugin works quite well
I think I'll wait for the proper fix for the developers
And thanks again to Lectrode about the build
Thanks for op fix, will definitely try later
On SSSE3 version I got about 7 frames higher fps then on regular,
which speed was about the same that I had on 5804 but on that
version pal working as ntsc and performance was worse.
Thank you tons Lectrode for the help! Hope everything goes well!

hi

Lectrode
Source - R6223M for One Piece :
http://www.mediafire.com/?2xqhrgm4aw9881g
This source has patched "One Piece load patch" & "XFNC hacks" & "_export Fix"
Could you build this "Source - R6223M for One Piece" with SSE3, 4.1 on x86 & x64
[color=#FF0000]PS.This source only for One Piece Unlimited Cruise EP1 & EP2, not for One Piece Unlimited Adventure[/color]
thanks a lot ~