Dolphin, the GameCube and Wii emulator - Forums

Full Version: 3.0-776 Up! Lectrode's Dolphin Builds (SSE 3,S3,4.1,4.2,AVX ICC Optimized)+OpenMP
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I'm sorry if this has been solved multiple times but I haven't used Dolphin in over 3 years so I don't know anything about it anymore.

I'm trying to run Sonic 4. With r6265, I get this error whenever I try to use the old wiimote plugin

Wiimote 1 has been disconnected by system.
Maybe this game doesn't support multi-wiimote,
or maybe it is due to idle time out or other reason.

Do you want to reconnect immediately?

[yes] [no]

Clicking yes will just bring this up again.

Now, Wiimote 2 - 4 are set to inactive, and wiimote 1 is set to emulated wiimote. The buttons have been set with my Logitech Dual Action, and the check mark for "sideways wiimote" has been checked.

In addition, using the new wiimote plugin gives me no errors, but it gives me no input either. I know Dolphin can tell that the gamepad is working, because the buttons respond in the button configuration screen. But for some reason, Sonic 4 is not detecting a wiimote?

EDIT: Oh well that's embarassing. r6269 fixed the issue. Sorry for the trouble.
lectrode can i have all of ur mp3 tracks on the web site ?
(10-12-2010, 02:02 PM)Aerosol Wrote: [ -> ]EDIT: Oh well that's embarassing. r6269 fixed the issue. Sorry for the trouble.
Glad that's soved Smile

(10-13-2010, 11:30 AM)elsword Wrote: [ -> ]lectrode can i have all of ur mp3 tracks on the web site ?

Been meaning to do this for a while, thanks for reminding me. You can now go to the songs source by clicking the Information Bar (appears when you hover the cursor towards the top of my media player). If any of the links don't work, let me know.

Newgrounds has a lot of great music Smile

EDIT: fixed link-fetching script. Links should update when next song is played.
ty man Big Grin
is there anyway to patch the scan visor for metroid prime 2 to work with texture?
(10-13-2010, 10:03 PM)elsword Wrote: [ -> ]ty man Big Grin
np Smile

(10-14-2010, 12:55 AM)hansenderek Wrote: [ -> ]is there anyway to patch the scan visor for metroid prime 2 to work with texture?
I'm not a programmer and would not be able to make the patch, whether possible or not, but if someone made a patch for the latest revisions, I could compile it for you.

Jimmyi Wrote:R6274 With NEX3v2.1 and MH3 Hack. Thanks.
Last revision compatible with MH3 is R5900 (and yes, I tried R5901 Tongue). You can get that from my website under "All Special Builds"
R6274_NEX3v2.1 added to request list. It should be done soon.
Just posting to say keep up the good work man. I have a crappy Pentium 4 HT (Prescott) and your SSE3 builds run a little faster on my PC.
Dude, can u upload the latest build with the donkey kongo jb v2 sound patch.

Thank you.

noswear999

Thanks for the latest build man but i have a problem in super mario sunshine i don't see a yoshi egg in episode 8 of ricco harbor.... i tried opengl and directx9 but nutin man can you tell me whats the problem
I have a CoreDuo E8400 so I don't understand why the SSE4.1 version is so slow on my system (average I get about 5 fps when with the regular version I get 30).