04-05-2012, 07:07 AM
(04-02-2012, 12:55 PM)kirbypuff Wrote: [ -> ]Lectrode's ICC builds perform about the same as Mamario's builds on AMD K10 CPUs (Athlon II / Phenom II / Llano APU). Zero improvement in those extremely slow CPU-heavy scenes (SMG Spin Dig Galaxy, TLS Lazulis City, MKWii mode select / options screens, etc.) where even a slight boost in FPS matters.Thanks for testing
Looks like Mamario's MSVS x64 builds are still the best choice for those with AMD CPUs (same speed, but less issues).
The only thing that makes Lectrode's builds superior is the inclusion of custom patches

Were you using OpenGL, DX9, DX11, or test all three?
OpenGL should behave the same as Mamario's OpenGL. OpenGL is
currently compiled with VS due to ICC killing the performance of it.
I have not tested whether OpenGL performance still suffers in latest
revisions. The last time I did was before the change to GIT.
(04-02-2012, 12:55 PM)kirbypuff Wrote: [ -> ]Optimization Test 3: The third test build (TS3) seems a tiny bit (~0.5 fps) faster than T1 and T2 , about the same speed as the 3.0-555 ICC L102 x64 build.Thank you for testing this. That's what I needed to know

3.0-565-g6ee6d00
3.0-578-g460610e
are up and ready for Download!
//555th post

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