Dolphin, the GameCube and Wii emulator - Forums

Full Version: 3.0-776 Up! Lectrode's Dolphin Builds (SSE 3,S3,4.1,4.2,AVX ICC Optimized)+OpenMP
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(06-12-2011, 03:30 AM)Maykit0 Wrote: [ -> ]Yeaaaaaah !! That's work !! Like you said, my "libiomp5md.dll" was a bad copy, yours works fine ! Thanks for your help and your link ! Big Grin
(06-12-2011, 05:42 AM)HAR65 Wrote: [ -> ]Thank you very much Lectrode. My Lap can only reach 2.8 gigs and i am thankful for every little help to make my fav games run faster.
Thank you again!!!
(06-12-2011, 12:45 PM)sixor Wrote: [ -> ]thanks lectrode
working nice so far sse3 32bit
using openmp with 70-80% cpu use in zelda tp
Np. Thx for testing Smile

(06-12-2011, 04:56 PM)Decimus10 Wrote: [ -> ]Dolphin-r7591_L102_x86_ICC.7z
(r7591, 32-bit, ICC-optimized)
"Unsupported compression method" error.
There appear to be some errors in the file header. Could you fix it please? Thank you.
(I have tested other files of the same release and they can be unzipped without any problems, so it can't be a problem with my file compression software [7zip].)
I can download and extract it fine. Which version of 7z do you have?

I'm now using the latest beta version of 7z and used the LZMA2 compression
method, which probably is not supported in earlier versions. (It's faster and
makes use of multiple cores).

You can get the latest beta versions of 7z from FileHippo

I will be posting this on my site under required software once I have time.
I think Lectrode has fixed the problem
(06-12-2011, 08:22 PM)Lectrode Wrote: [ -> ]
(06-12-2011, 04:56 PM)Decimus10 Wrote: [ -> ]Dolphin-r7591_L102_x86_ICC.7z
(r7591, 32-bit, ICC-optimized)
"Unsupported compression method" error.
There appear to be some errors in the file header. Could you fix it please? Thank you.
(I have tested other files of the same release and they can be unzipped without any problems, so it can't be a problem with my file compression software [7zip].)
I can download and extract it fine. Which version of 7z do you have?

I'm now using the latest beta version of 7z and used the LZMA2 compression
method, which probably is not supported in earlier versions. (It's faster and
makes use of multiple cores).

You can get the latest beta versions of 7z from FileHippo

I will be posting this on my site under required software once I have time.

Updated and it can be opened now. Thank you.

Looks like I wrongly assumed that all releases of the same revision use the same compression method. Sorry.

(I could open the non-ICC-optimized archive, Dolphin-r7591_x86.7z, and it uses LZMA:48m instead.)
(06-12-2011, 10:19 PM)qkthomas Wrote: [ -> ]I think Lectrode has fixed the problem
Was never broken Wink

(06-13-2011, 07:19 AM)Decimus10 Wrote: [ -> ]Updated and it can be opened now. Thank you.
Looks like I wrongly assumed that all releases of the same revision use the same compression method. Sorry.
(I could open the non-ICC-optimized archive, Dolphin-r7591_x86.7z, and it uses LZMA:48m instead.)
This would normally not be the case, in fact the chances of it happening
again are very little. It just so happened that I updated the compression
method I use and then had to re-zip the ICC archives with the
libiomp5mp.dll included, thus the regular still had old compression method
and ICC had new. Completely forgot I had changed the compression
method.

Also, made the new compression method the default so that's what all of
the newer ones will be, at least until a better method is made.


And,
r7594 is up and ready for Download!
referring to this thread
http://forums.dolphin-emu.org/showthread.php?tid=958&highlight=openMP

is openMP now improving the gamespeed in newer revision's? did someone maked a test?
i cant find any explanation
When I go in Manual Selection(Advanced) and click on 64bit SSE4.1, nothing happens.
(06-13-2011, 11:18 PM)MarcoGiorgy Wrote: [ -> ]When I go in Manual Selection(Advanced) and click on 64bit SSE4.1, nothing happens.

Yeah, I think the manual part of Lectrode's site is messed up, but the automatic works Smile
(06-13-2011, 11:18 PM)MarcoGiorgy Wrote: [ -> ]When I go in Manual Selection(Advanced) and click on 64bit SSE4.1, nothing happens.
(06-13-2011, 11:50 PM)ryancollins Wrote: [ -> ]Yeah, I think the manual part of Lectrode's site is messed up, but the automatic works Smile

Fixed.

Some goofy stuff was goin on, but I found the sources of the problems.
Oy, have no idea how it got like that. But it should work now Smile
(06-13-2011, 10:28 PM)dannzen Wrote: [ -> ]referring to this thread
http://forums.dolphin-emu.org/showthread.php?tid=958&highlight=openMP

is openMP now improving the gamespeed in newer revision's? did someone maked a test?
i cant find any explanation

the only thing i know is that cpu use increases, i bet that does something, but hyrule field is still slow

at least you can see openmp doing something unlike opencl
Lectrode, could you compile r7274 x64 SSE4.1 (with your Intel Compiler) for me, please? I want to test SMG with my new quad cpu but could not compile it by myself, and newer versions crash/hangs when "DSPLLE on Thread" is enabled. Could not find that revision on your site. Thanks very much.