Dolphin, the GameCube and Wii emulator - Forums

Full Version: Black Screens in SMG! Is there really a fix?
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if what u are saying is indeed correct ,then someone should notify devs about it it might help them to come to solution faster.
beta tester lets say?
This bug is fixed in the lastest revs (Tested 2 mins ago with rev 5555).
@Dynam0
u replied to multiple topics with same statement.
i must contradict to that.it is not "fixed"
which means it does not work as it should,just tested my self.
on low resolutions tried 1024x768 there is no crash in direct3d but when i apply my monitor native resolution 2048x1152 crash is imminent!

i must point out that 1024x768 on my huge native screen resolution looks like horse crap.
Thank god for CRT screens xD

Dynam0, why did you claim it was fixed?
(06-01-2010, 04:38 AM)IcemanSR Wrote: [ -> ]@Dynam0
u replied to multiple topics with same statement.
i must contradict to that.it is not "fixed"
which means it does not work as it should,just tested my self.
on low resolutions tried 1024x768 there is no crash in direct3d but when i apply my monitor native resolution 2048x1152 crash is imminent!

i must point out that 1024x768 on my huge native screen resolution looks like horse crap.

Maybe. Works fine for me: 1680 x1050 (22 inch HD`LCD monitor)
(05-31-2010, 10:53 PM)Metalmurphy Wrote: [ -> ]I got the errors when I played at 1280x1024, now I'm playing it at 1024x768 and it runs flawlessly.


Playing it at 1152x864 causes some graphical problems, like white bomb ghosts instead of black, but the game doesn't crash.

i can absolutely confirm this!
just played boss and on 1024x768 it does not crash!
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