hello i have a problem the game stops when charging, flashes all the time loading, and so all the time. if someone fired it on emulator? I have versions of the Dolphin SVN r5456. sorry for my english is just learning.
![[Image: yjf9v.jpg]](http://i41.tinypic.com/yjf9v.jpg)
NTSC not working as well?

(05-18-2010, 10:31 PM)Emulatong Wrote: [ -> ]NTSC not working as well? 
NTSC version also does not work the same.
NTSC version works for me, loading screen and such but then i'm getting "unknown device /dev/mload" error during loading sign in the bottom of screen.
5456 build from romario
Same here, nothing to fix it

i get the same mload error
Disabling Panic Handlers got rid of the error message for me, but im also stuck on the main loading screen....
Using v2.0 Dolphin
Don't know what is mload and don't know what does it do ,so just comment out to ignore the mload thing.I know this is bad ,but atleast the game can start...I guess...
WII_IPC_HLE.cpp
/*if (DeviceName.find("/dev/") != std:

tring::npos)
{
ERROR_LOG(WII_IPC_FILEIO, "Unknown device: %s", DeviceName.c_str());
PanicAlert("Unknown device: %s\n\nMaybe you can continue to play or maybe the game will freeze.", DeviceName.c_str());
pDevice = AccessDeviceByID(GetDeviceIDByName(std:

tring("_Unknown_Device_")));
CmdSuccess = pDevice->Open(_Address, Mode);
}
else*/
http://www.mediafire.com/?knj2zjemzk5 5192 win32 for pop
http://www.mediafire.com/?kcgkzktgt2a 5192 x64 for pop
anyway you can compile with the rev you want ,so I just select the one I like the most..
***try at your own risk***
Yea, it works now, thanks

Graphics are a bit blocky in this game, probably Dolphin's fault
