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Legend of Zelda: Ocarina of Time Master Quest


[Image: 564226_front.jpg]

Originally released as a bonus disk for those who pre-ordered The Legend of Zelda: Wind Waker, The Legend of Zelda: Ocarina of Time / Master Quest contains GCN versions of Ocarina of Time and the never-released 64DD Ura Zelda (a remixed version of Ocarina of Time with harder dungeons ... Only true heroes will make it through this quest alive!).
Fans of Nintendo's acclaimed series can play both of these games on their GameCubes, and enjoy a few technical improvements over the N64 versions, namely a higher 640x480 resolution, Dolby Pro-Logic surround sound support, and 480p Progressive Scan support. Veterans and newcomers alike will find something to enjoy with this excellent port of the classic N64 game.

IGN.com

General Settings
  • Dual Core: Enabled
  • Idle Skipping: Enabled
  • LLE DSP on thread: Disabled
  • CPU Emulator Engine: JIT recompiler

Gamecube Settings

No special settings to mention

OpenGL/Direct3D Settings
  • EFB Copy to: Texture

DSP Settings

No special settings to mention

Screenshots/Videos

I'll upload some later

Known Problems

Sound's latency is pretty high. I know DSound is known for such stuff, but in this game sounds come far later.

Overall

I haven't tested the game much, but as far as I can see it's playable with no major glitches or bugs. Status: [color=#0000CD]Playable[/color].
Awesome, thanks for the news, at the begining I was thinking about the Collector's Edition (The game I have), but now I see that it's another version of The legend of Zelda Big Grin.
Hmm mine doesn't run just goes to black screen after selecting one of the games.
(05-02-2010, 01:23 AM)deathjijn Wrote: [ -> ]Hmm mine doesn't run just goes to black screen after selecting one of the games.

Yes, but this is the bonus disc, which means, another disc, the collector's editor works but just in Interpreter (too slooooow)
(05-02-2010, 02:16 AM)Butz_san Wrote: [ -> ]
(05-02-2010, 01:23 AM)deathjijn Wrote: [ -> ]Hmm mine doesn't run just goes to black screen after selecting one of the games.

Yes, but this is the bonus disc, which means, another disc, the collector's editor works but just in Interpreter (too slooooow)

Yeah i know i own both. This is the one that came with windwaker preorder it doesnt work for me.
Legend of Zelda: Ocarina of Time Master Quest is another multiboot game disc like the collector's edition It has Master quest OOT and normal OOT on it.
That's why im wondering how they got it to run.
(05-02-2010, 02:24 AM)deathjijn Wrote: [ -> ]
(05-02-2010, 02:16 AM)Butz_san Wrote: [ -> ]
(05-02-2010, 01:23 AM)deathjijn Wrote: [ -> ]Hmm mine doesn't run just goes to black screen after selecting one of the games.

Yes, but this is the bonus disc, which means, another disc, the collector's editor works but just in Interpreter (too slooooow)

Yeah i know i own both. This is the one that came with windwaker preorder it doesnt work for me.
Legend of Zelda: Ocarina of Time Master Quest is another multiboot game disc like the collector's edition It has Master quest OOT and normal OOT on it.
That's why im wondering how they got it to run.

Hrm, agreed, I get "Error: Trying to compile -. LD=00000000" on my Japanesse release of this.
:O, I dont have the game, but I think it's the same error as the collector's edition version Sad
You can run this game smoothly using a N64 emulator I suppose.

By the way, what's the difference between this and the original OOT (story etc).
would still love to know how you got this to run -.-
(05-02-2010, 05:55 PM)Kipston Wrote: [ -> ]You can run this game smoothly using a N64 emulator I suppose.

By the way, what's the difference between this and the original OOT (story etc).


the story is the same.... but the dungeons are a harder, bosses are stronger and so on....
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