Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Read me first] FAQ: Plugins missing, Error xyz pops up, Why does abc not work?
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Lukus52

I'm having trouble with Dolphin...

Whenever I try to open it, it gives me the MS Error Reporting message... What do I do?

*Edit*

I am running a 32-Bit computer
(12-05-2010, 10:33 PM)Lukus52 Wrote: [ -> ]I'm having trouble with Dolphin...

Whenever I try to open it, it gives me the MS Error Reporting message... What do I do?

*Edit*

I am running a 32-Bit computer

Which CPU do you have?
Sounds like an Athlon XP, in which case he won't be able to use Dolphin. As far as I know only processors that don't support SSE2 have crashed with a generic Windows error message when launching the executable.

Solution: Upgrade your CPU, or better yet purchase/build an entirely new system that can run Dolphin.

Lukus52

(12-10-2010, 01:39 PM)Xtreme2damax Wrote: [ -> ]Sounds like an Athlon XP, in which case he won't be able to use Dolphin. As far as I know only processors that don't support SSE2 have crashed with a generic Windows error message when launching the executable.

Solution: Upgrade your CPU, or better yet purchase/build an entirely new system that can run Dolphin.

I see now... AngryAngry That's too bad... ah well

BJk

Greetings.

Upon re-installation of the latest build using both the 32-bit and 64-bit versions (I have a 64-bit) I came across this totally lame error attempting to run the exe.

[Image: totally_lame_error.png]

Following a brief Google search I discovered bthprops.cpl is Bluetooth-related, but I have no Bluetooth support and never had this problem before? I've done a quick search through the forums and found nothing similar to this error.

If someone could be willing as to figure this one out that would be pretty cool, and a thanks goes to them prior.

rigadoog

I got this error while attempting to install DirectX on Windows 7

[Image: directxerror.png]
I got the error "Can't init any PAD Plugins" followed by "Couldn't init the core. Check your configuration."
so I Updated my DirectX Runtime just like the thread sugested but i'm still getting the error what should I do?
(misc.info: useing dolphin ver,2.0 on windows 7 64bit)
2nd edit: fixed. pay no attention tho the attachment its just a screenshot of a second error that has also been fixed.
3rd edit: in order to fix the first error I had to disable "dual core" because it gives an error message that says "GFX: unknown opcode (0x2)
but without it the game runs a 6% of its normal speed how do I fix this?
Use a different video plugin. Open up Configuration and switch to "Plugins". The lack of those also caused the first error.
The "unknown opcode" error is one of the FIFO problems you might have seen on the forums, and partially fixed with newer builds. You can find those on the main page if you wish to try them out.

sandy8118zagato

i don't have any wiimote plug in in my plugins directory. there are only vidoe and dsp plugins only. so my wiimote plugins doen't show up at plug ins tab.
please help me on this one
There is no Wiimote plugin in the latest revisions, input plugins have been merged into Dolphin so input plugin dll's are no longer necessary. Soon the video and dsp plugins will be merged as well. As is mentioned in this thread, update your DirectX runtimes to fix the errors and the missing video and dsp plugins, links are provided.

Quote:Q: Plugins/Plugin_Name.dll exists, but I can't select it. (Name may vary)
A: Update your DirectX Runtime. See Getting started with Dolphin, Section Runtime Library Requirements.
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