(04-21-2010, 11:06 PM)qazokm Wrote: [ -> ] (04-21-2010, 10:53 PM)darkangelhunterx Wrote: [ -> ]the game its working fine for me in dolphin 4830 spellforce version with TLB hack on but there's 3 problens, first one is that the bloom are terrible, makes the game ugly and unplayable, you can turn it off with / and the game will look a little nice but when underwater or some other places you don't have the underwater effect cause the bloom is off, looks like the character is flying in nowhere, and there's the problem of the character model becoming black sometimes if the bloom is off, the last problem is that if i leave the game on and go do something else out of the pc after some time like 5 - 10 minutes the dolphin crashes, i'm playing with d3d plugin in fullscreen 1280x1024 AA 16 the enchantments all on and emulate to RAM option enabled, anyone knows why it crashes? i have no lag or slowdowns ingame...
bout the char going black read my post #2 in this thread,hoped it help 
btw,did u experience solwdown (FPS drops) when there's 5+ monsters on screen??ex. hunt the jagia mission..on the 6th area (the nesting ground) that crawls with them (i think it's about 6-7 monsters)...if it's not,can u share ur dolphin's settings??
Unfortunatly your method don't work for me since i use the fullscreen mode and play in the tv, or there is a way to do it in Full screen?... anyway i have no fps drops not even in full crowed areas, let me see my settings
Full screen on
Vsync on
Scretch to window
full screen resolution 1280x1024
Anti-alias 16xq csaa
safe texture cache
all enchantments on
enable efb copy to ram
and does anyone knows why if i let the game on without doing nothing the game crashes after some minutes? "my screensaver is off and my settings doesnt make the windows go to sleep mode so its the emulator"
(04-22-2010, 12:01 AM)darkangelhunterx Wrote: [ -> ] (04-21-2010, 11:06 PM)qazokm Wrote: [ -> ] (04-21-2010, 10:53 PM)darkangelhunterx Wrote: [ -> ]the game its working fine for me in dolphin 4830 spellforce version with TLB hack on but there's 3 problens, first one is that the bloom are terrible, makes the game ugly and unplayable, you can turn it off with / and the game will look a little nice but when underwater or some other places you don't have the underwater effect cause the bloom is off, looks like the character is flying in nowhere, and there's the problem of the character model becoming black sometimes if the bloom is off, the last problem is that if i leave the game on and go do something else out of the pc after some time like 5 - 10 minutes the dolphin crashes, i'm playing with d3d plugin in fullscreen 1280x1024 AA 16 the enchantments all on and emulate to RAM option enabled, anyone knows why it crashes? i have no lag or slowdowns ingame...
bout the char going black read my post #2 in this thread,hoped it help 
btw,did u experience solwdown (FPS drops) when there's 5+ monsters on screen??ex. hunt the jagia mission..on the 6th area (the nesting ground) that crawls with them (i think it's about 6-7 monsters)...if it's not,can u share ur dolphin's settings??
Unfortunatly your method don't work for me since i use the fullscreen mode and play in the tv, or there is a way to do it in Full screen?... anyway i have no fps drops not even in full crowed areas, let me see my settings
Full screen on
Vsync on
Scretch to window
full screen resolution 1280x1024
Anti-alias 16xq csaa
safe texture cache
all enchantments on
enable efb copy to ram
and does anyone knows why if i let the game on without doing nothing the game crashes after some minutes? "my screensaver is off and my settings doesnt make the windows go to sleep mode so its the emulator"
ur using enable efb copy to ram instead textures?doesn't it leave u with low graph??
btw,can i get ur dolphin version link???what about the frame limit and the DSP settings???
hmmm.u might try using alt+tab but that makes my dolphin went crashing (always),so obviously i always use windowed mode...
bout the crash after sometimes i can't help u though..sorry
btw,thx for the sharing ^_^
(04-22-2010, 07:13 AM)spellforce Wrote: [ -> ]http://www.mediafire.com/?w23kmmemwwx 5393 win32
http://www.mediafire.com/?zfdmcm0trhc 5393 x64
*** TLB Hack - ON ***
Use Direct3D9 for Graphics Plugin
config
Direct3d tab:
*** don't use Enable CPU-> EFB access ***
Safe Texture Cache : Fast
Advance tab:
Enable EFB copy : To Texture
Enable Hotkey (check : if you want to eliminate bloom) press 7 in game to eliminate bloom
this is a quick release, Hope it work
Works fine for me, thanks.
7 is writing me Material lightning : Enable/disable
(04-22-2010, 07:13 AM)spellforce Wrote: [ -> ]http://www.mediafire.com/?w23kmmemwwx 5393 win32
http://www.mediafire.com/?zfdmcm0trhc 5393 x64
*** TLB Hack - ON ***
Use Direct3D9 for Graphics Plugin
config
Direct3d tab:
*** don't use Enable CPU-> EFB access ***
Safe Texture Cache : Fast
Advance tab:
Enable EFB copy : To Texture
Enable Hotkey (check : if you want to eliminate bloom) press 7 in game to eliminate bloom
this is a quick release, Hope it work
NICE!!it does really work without crashing when returning back to the village!!nice!!awesome!!love ur work man!!
okay,tested with the framelimit both auto and off,the crowded area seems no different from 4830 (ur version), the FPS stays below 25 until i killed 2-4 monsters...gonna try it later with the PAL version...jennsu already gave a heads up on PAL,that the PAL version gaves 20% (i think) increase in performance from the NTSC...
if this is a quick release, then it must be some kind of ur prototype, which means ur gonna perfected it, yes??
hope mode : ON

thanks spellforce, i was wondering, there is any chance to get de multiplayer mode working fine ?
(04-22-2010, 09:06 AM)Kineas Wrote: [ -> ]thanks spellforce, i was wondering, there is any chance to get de multiplayer mode working fine ?
i'm wondering this myself

Thanks for the quick release but I'm still getting slow downs with 5+ monsters on screen and the cave area 4.. anyone have any luck with getting better framerates and speed?