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(04-21-2010, 03:18 AM)Crevox Wrote: [ -> ]If there's a ton of Jagii or Jagia in an area, the game may experience slowdown in the 4830 revision (later revisions not so much). To solve it, simply kill them.

hmmm,later version??such as??how different from the 4830??is there any tweaking needs to play the game on the later version??
To play the game on later revisions, you are forced to play the game in French or Spanish. It's your choice if you want to play in one of those languages for better quality and FPS, or play on 4830 in English with sucky quality and FPS.
(04-21-2010, 04:58 AM)Crevox Wrote: [ -> ]To play the game on later revisions, you are forced to play the game in French or Spanish. It's your choice if you want to play in one of those languages for better quality and FPS, or play on 4830 in English with sucky quality and FPS.

Are you sure about that? Can you actually fully play the game on later versions because many people have reported that the later revisions crash when you return to the village from a quest or free hunt.
(04-21-2010, 05:13 AM)starfall Wrote: [ -> ]
(04-21-2010, 04:58 AM)Crevox Wrote: [ -> ]To play the game on later revisions, you are forced to play the game in French or Spanish. It's your choice if you want to play in one of those languages for better quality and FPS, or play on 4830 in English with sucky quality and FPS.

Are you sure about that? Can you actually fully play the game on later versions because many people have reported that the later revisions crash when you return to the village from a quest or free hunt.

so i've heard...hmmm,maybe we should wait bout 5-10 days and see again if there's any progress on this matter,don't u think?? Shy
Been playing for 2 nights on the trot. Nothing helps me.
I get slowdown in the village and with 7+ jaggi or other monsters on screen.
I did get a good FPS by disabling hyper threading in my bios (i7).

Still, the FPS are terrible in crowded areas.

xecollons

Well... the game is working for me... with a big error...

I go through the different scenarios, doing the first quest(search the elder's son), no slowdowns, everything well, but when I try to return to the village, some error messages appear:

Code:
BackPatch : Currently only supporting reads.

Attempted to write to 82000000.

And an Ok button. Press it:

Code:
Backpatch write - not through EAX

Another Ok.

Code:
iCacheJIT: Reading Opcode from 5dd29a2e. Please report

Ok.

Code:
Zero Op - Error flattening 5dd29a2e op 00000000

And Yes/No buttons. If I press Yes, the iCache window comes back and the loop continues. If I press No, Dolphin crashes.

Anyone with an answer? I'm using rev 5391 x64, tried in x32, but I get the same error, only changing mem adresses. Tried to disable sound(because of the "EAX" thing), but have still the same.

Thanks.
i have the same problem
same problem here too, crash
the game its working fine for me in dolphin 4830 spellforce version with TLB hack on but there's 3 problens, first one is that the bloom are terrible, makes the game ugly and unplayable, you can turn it off with / and the game will look a little nice but when underwater or some other places you don't have the underwater effect cause the bloom is off, looks like the character is flying in nowhere, and there's the problem of the character model becoming black sometimes if the bloom is off, the last problem is that if i leave the game on and go do something else out of the pc after some time like 5 - 10 minutes the dolphin crashes, i'm playing with d3d plugin in fullscreen 1280x1024 AA 16 the enchantments all on and emulate to RAM option enabled, anyone knows why it crashes? i have no lag or slowdowns ingame...
(04-21-2010, 10:53 PM)darkangelhunterx Wrote: [ -> ]the game its working fine for me in dolphin 4830 spellforce version with TLB hack on but there's 3 problens, first one is that the bloom are terrible, makes the game ugly and unplayable, you can turn it off with / and the game will look a little nice but when underwater or some other places you don't have the underwater effect cause the bloom is off, looks like the character is flying in nowhere, and there's the problem of the character model becoming black sometimes if the bloom is off, the last problem is that if i leave the game on and go do something else out of the pc after some time like 5 - 10 minutes the dolphin crashes, i'm playing with d3d plugin in fullscreen 1280x1024 AA 16 the enchantments all on and emulate to RAM option enabled, anyone knows why it crashes? i have no lag or slowdowns ingame...

bout the char going black read my post #2 in this thread,hoped it help Smile

btw,did u experience solwdown (FPS drops) when there's 5+ monsters on screen??ex. hunt the jagia mission..on the 6th area (the nesting ground) that crawls with them (i think it's about 6-7 monsters)...if it's not,can u share ur dolphin's settings??Big Grin
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