(04-20-2010, 10:02 PM)StripTheSoul Wrote: [ -> ]Only downside for me is: I can't even use the SD card because I have no NAND-dump 
SD card no need Nand-Dump to use.Any "Trimed from dump-wii disc" (after convert a raw.wii to iso) will auto save to SD card instead of default save folder but thing turned to be complicated when the SD is fulled.All the game(even not trim) can't save until I remove SDcard to the different location now can save on wii-title-0001000
I'm not sure I fully understand you. The games save automatically to the sd-card when it's enabled? I tried that and it didn't work. A game still said it cannot save, not enough free blocks available...
Though, I don't know what you mean with "Any "Trimed from dump-wii disc" (after convert a raw.wii to iso)".
Do you mean just normal dumps of Wii-games?
It just normal dump but I trim it (different way of compress iso using Wiiscrub ),I also notice trim iso do not save on the dolphin folder but save on sd card and when I delete sd card then save data lost .The only thing I can't :import save file from the others
Ah, you just mean compressed isos...yeah, I only use those (i.e. I compress all dumped ISOs). But Dolphin doesn't seem to save on the SD-card *shrug*
@ CacoFFF: I guess it would be extremely much work (if possible at all) to make something like the Memory Card Manager, just for the SD-card, huh?
May be I'm wrong.Actually I do have a nand-dump from my wii but it doesn't work at all.I can't go to wiimenu but still able to use my mii(don't know why)
I tested SSBB with a 2gb SD file, works perfectly. I'll see if I can add a [Delete] button so you can easily delete the 128mb file that has already been generated by opening a Wii game.
I'll try putting the text, the choice and the button in the same line.
If you select a big SD card size, don't be surprised if your game hangs for a few seconds the first time you start it.
I think a memory card manager won't be necessary, just close Dolphin and mount the sd.raw file with Gizmo. I did try putting some custom SSBB stages I made but none worked anyways.
But yeah, it would be nice to have one.
I'm still not sure if I can use this and if it can help me with my problem, so I'll try to narrow down on my question:
My virtual Wii HDD seems to be full; when I try to run a new game, they say in the beginning that there are not enough free blocks for a save file left.
Now, could this SD-card help me with this issue? Even without a NAND-Dump?
Not sure what Gizmo is...I only found this one but he couldn't help me and even got all sad about it:
![[Image: gizmo.jpg]](http://scifilessons.files.wordpress.com/2008/12/gizmo.jpg)
You should check one by one the other games if you can move the data.
Anyways, updated first post.
(04-21-2010, 03:31 AM)StripTheSoul Wrote: [ -> ]I'm still not sure if I can use this and if it can help me with my problem, so I'll try to narrow down on my question:
My virtual Wii HDD seems to be full; when I try to run a new game, they say in the beginning that there are not enough free blocks for a save file left.
Now, could this SD-card help me with this issue? Even without a NAND-Dump?
Maybe not your virtual Wii HDD causing that,I had the same problem too
Move user/wii/"title" to the different location ("savestate" folder for example)then start new game ,save it then put the save back to savestate/"tittle".Now remove the "tittle" on "savestate"folder back to where it should be "wii/title"
The problem is you have too much save game in folder wii/title/0001000
,dolphin can't save anymore .You will manual it yourself
Video
how can i install the patch