(04-18-2010, 09:39 AM)gouki2005 Wrote: [ -> ] (04-14-2010, 07:53 PM)dlads Wrote: [ -> ]Zelda the WW with my normal settings doesn't get good fps, runnning about 18 20fps as opposed to whatever fps i wanted, up to 60 - 80 i think with older rev's.
I totally agree
i was able to play SRW Neo with 55-60 FPS now my average fps is 30 so since 4700 was maybe the last good realease
some games dont need the full 60 fps
why ppl dont understand that ?
(04-18-2010, 10:38 AM)RDilus Wrote: [ -> ] (04-18-2010, 09:39 AM)gouki2005 Wrote: [ -> ] (04-14-2010, 07:53 PM)dlads Wrote: [ -> ]Zelda the WW with my normal settings doesn't get good fps, runnning about 18 20fps as opposed to whatever fps i wanted, up to 60 - 80 i think with older rev's.
I totally agree
i was able to play SRW Neo with 55-60 FPS now my average fps is 30 so since 4700 was maybe the last good realease
some games dont need the full 60 fps
why ppl dont understand that ?
But if the game's meant to run at 60 and it's running at 18-20 then that's like playing in slow-motion (if I understand what the original person was saying). I do agree though - I remember a case with the emulated version of Majora's mask (N64) vs. the Virtual console (wii) version of Majora's mask - virtually no difference in the speed, but neither were running as smooth as butter. Didn't hurt the gameplay though.
Then again I've yet to have tried this version so I'll shut my neck as I barely know what's going on here

What projection hack did you use for pokemon rumble to work?