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Full Version: Monster Hunter 3/Tri Freeze
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Ok so I know this has been asked a whole lot, but I can't find any answer to what the problem is, or why no one has bothered fixing this...
But why does MH3 freeze when you go out to the mission area?
And is there any way to fix this without the Dolphin source code?
A smaller issue is the bloom in MH3, it's totally messed up and like with all games with bloom, the bloom offset is totally wrong.
I've posted all these issues on the Google Code page but they've all been deleted for some reason.

For those who don't know what I'm on about... If you start MH3 full version (Japanese or Japanese patched to English) and walk to the far right (mission area) the game will spit out a few errors and then just stay black forever.
Here are the errors:
[Image: 1.jpg]
[Image: 3.jpg]

Anyone know why it does this and why this hasn't been corrected yet?

aregowe

Hiya, I've been having this problem as well. A fix would be greatly appreciated! Running the Japanese version patched to (some) English, not perfect, but it'll do!

Pics of my settings:
[Image: Dol1.jpg]

[Image: Dol2.jpg]

[Image: Dol3.jpg]

[Image: Dol4.jpg]


Pics of the errors:
[Image: Err1.jpg]

[Image: err2.jpg]

[Image: err3.jpg]


PC Specs:
Intel Core i5 quad core processor
6 GB RAM
Windows Vista 64-bit Ultimate
EVGA NVIDIA GeForce 8800 GTS
1 TB HDD @ 7200 RPM
I've tried all sorts of changes and settings, even using OpenGL doesn't work...
The English version of MH3 is coming out next month, it'd be nice if it worked as soon as it came out :/