to all that read this i have set up a test today i started dolphin at 13:00 hrs +1 gmt i connected 2 wii motes i played a game for 5 min then i went to work meanwile my son played a game then it was left with the game running i came home at 22:15 and both motes are still working no reconnect needed
caz i dont know how to do code in the revisions i am now sticking with builds with it in even if newer 1s are avaliable.We must push for this to be added on a perminant basis in all builds
(03-11-2010, 07:38 AM)jamesingles Wrote: [ -> ]to all that read this i have set up a test today i started dolphin at 13:00 hrs +1 gmt i connected 2 wii motes i played a game for 5 min then i went to work meanwile my son played a game then it was left with the game running i came home at 22:15 and both motes are still working no reconnect needed
caz i dont know how to do code in the revisions i am now sticking with builds with it in even if newer 1s are avaliable.We must push for this to be added on a perminant basis in all builds
yeah it should be included in all future dolphin builds as it fixes the issue flawlessly that occurs for me at least in all the new builds
(03-11-2010, 07:38 AM)jamesingles Wrote: [ -> ]to all that read this i have set up a test today i started dolphin at 13:00 hrs +1 gmt i connected 2 wii motes i played a game for 5 min then i went to work meanwile my son played a game then it was left with the game running i came home at 22:15 and both motes are still working no reconnect needed
caz i dont know how to do code in the revisions i am now sticking with builds with it in even if newer 1s are avaliable.We must push for this to be added on a perminant basis in all builds
what revision are you using?
Im using the 64 bit version from james333 the link is abouth.I dont even need the speed hack code on no more heroes 2 it stays at 30 ok for this game i think
General Settings
dual core yes
idle skipping yes
frame linit auto
hle the ipl yes
jit recompiler yes
under wii tab
use euro 60 and reconnect wii mote yes
Settings Direct3D note : resolution doesent matter im using 1080 p on both
Vsync yes
aspec ratio auto
enable cpu to efb access
in enhansments tab
click yes to 16 times antroscopic filtering and enable hi res loading
efb scale coopy yes
in advanced tab
efb to texture
and disable fog
also overlay fps so u can see if its better
DSP Settings
enable hle
enable dtk
now in catalist 10.2 you need to ballence your graphics card settings with dolphin
smoothvision anti-alasing let aplication decide
smoothvision hd antroscopic filitering let aplication decide
catalist ai advance
mipmap detail move slider to peformance
Vertical refresh move slider to off unless aplication decides
adaptive antianatilising enabled and to quality
Open gl enable triple buffering
MB : ga p35 ds4
CPU : Intel Pentium Dual Core @3.72GHz E6750
Gfx : ATI 2900 XT ATI OVERDRIVE set at 827 mhz core and 900 memory
Ram : 3 GB DDR2 800MHz mushking running at 927 with a 2 x multuplyer caz of my prosessor oc otherwise its unstable
OS : Windows Vista 64 Ultimate
i second that wish for the reconnect patch!
I would REALLY totally appreciate it if someone could somehow build me a "32bit" version of revision "5178" with the wiimote patch included in the build. The disconnects are driving me nuts...and revision 5178 is the best to date for me for getting games to work.
Thanks!
Anyone please? A patched version of 5178 32bit?
*I'm really not sure how anyone using newer revisions is getting around this problem? Since its a emulator problem and not a user specific PC problem. Or are people just not using real wii remotes?
I'll try and compile dolphin with the patch and post it here when it works ok?
EDIT: I'm building the rev now :p.
EDIT2: Here's the link to the file:
Click.
(03-13-2010, 10:33 AM)kingb33 Wrote: [ -> ]I would REALLY totally appreciate it if someone could somehow build me a "32bit" version of revision "5178" with the wiimote patch included in the build. The disconnects are driving me nuts...and revision 5178 is the best to date for me for getting games to work.
Thanks!
(03-14-2010, 03:47 AM)darkshadw Wrote: [ -> ]I'll try and compile dolphin with the patch and post it here when it works ok?
EDIT: I'm building the rev now :p.
EDIT2: Here's the link to the file: Click.
Sweet man thx! I appreciate it! I'll give it a go when i get home tonight...hopefully it clears up all the disconnect errors!
Any special way I need to use it?