Dolphin, the GameCube and Wii emulator - Forums

Full Version: Benchmarking Dolphin
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Alright, I'll tell you what, to make things fair I'll do a poll on it. And if 64 bit wins we'll use 64 bit even though some people who signed up are using a 32 bit os and thus will no longer be able to participate.
It would be nice to use 64-bit builds, but you don't have to change what you already have going here and let down those who are already on-board.
Quote:It would be nice to use 64-bit builds, but you don't have to change what you already have going here and let down those who are already on-board.

Trust me your not the only one who wanted 64 bit only. Your just the only one to say it in the thread. Remember I do have an irc channel up and even though I will continue to post here I strongly recommend that if you want to get involved you get on it sometime even if it's only for a few minutes (speaking to everyone in general not you).

Edit: Poll is up. Had to make a new thread for it.

Edit again: I'll leave the poll open till tuesday afternoon. In the meantime JADS is helping me get everything ready. I'll update the first post soon as well.
(03-13-2010, 08:25 AM)NaturalViolence Wrote: [ -> ]turpinator ironically even with all that info you did not give me the one piece of info I needed, what cpu model?

I thought I made this clear but I'll repost it just in case. IF YOU WANT TO VOLUNTEER POST YOUR CPU MODEL AND GAMES.

Quote:No one is going to want to be bothered with someone who can't keep calm and can't tell the difference between his real life and a gamecube emulator test he's trying to get started online. There is no reason to get "snippy" here because of your failures there. Control yourself.

I am well aware. I was just kind of shocked that he reposted after only 20 minutes, but apparently I misinterpreted his original post so it's all good. Bad thing about text is it is more open to interpretation than spoken word.

I actually don't think I was snippy to begin with, but if I was I apologize. I certainly didn't mean it that way.
One slight problemo, I don't know how to find it. ;;>_> I can do so many things, but finding my own computer's info is like pulling teeth for me with my Vista OS. (I'm still not used to Vista after owning my PC for half a year now. T.T)
Quote:One slight problemo, I don't know how to find it. ;;>_> I can do so many things, but finding my own computer's info is like pulling teeth for me with my Vista OS. (I'm still not used to Vista after owning my PC for half a year now. T.T)

Either run dxdiag or look under the system tab in control panel. I'll edit this with more info when I get back from class.

Edit: No I won't, I'm too lazy. Just google it.
Alright people. Sorry to double post but the vote is over and it looks like we're using a 64 bit client. Just in time now that 2.0 is out we'll be switching to that as our build instead of rc1. The savegame for the GC version is ready but the wii version isn't yet so we're still waiting on that. Unless someone wants to go ahead and provide it. I need a savegame where the character has just reached faron woods. It also looks like we're going to have framelimiter set to off since this game is running to fast on most of the common slowdown spots.
meh i got 32bit and i don't even have Zelda TP so yeah...
that means i'm out? Sad
Maybe I can participate in this with my Q9505 @ 3.4Ghz. Which version of ZTP are you guys running? (GC or Wii?) I have only Wii one and I need a save file xP

toddthayer

i would love to help i've got an i7 930 @ 3.6ghz
Quote:Maybe I can participate in this with my Q9505 @ 3.4Ghz. Which version of ZTP are you guys running? (GC or Wii?) I have only Wii one and I need a save file xP

Please read the first post before you post.

Quote:Version: Any, but you have to tell me or you can't participate

Quote:meh i got 32bit and i don't even have Zelda TP so yeah...
that means i'm out

Afraid so.
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