Dolphin, the GameCube and Wii emulator - Forums

Full Version: RC1 Review
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It seems for me the RC1 is much slower than the normal build I use. (R4869) It's not at that exact build that things slowed down for me, it's actually a commit over R5000 that really gave me a performance hit in a negative way, but I'm not sure what went wrong and what number it was. What I do know is that I'm seeing a pretty big difference in speeds.

All tests were done with the same settings for both revisions.

Dual core enabled
Idle skipping enabled
HLE the IPL
JIT recompiler
Framelimit : off

D3D plugin with :
Safe texture cache : safe
EFB scaled copy
EFB copy to texture

Frame skipping to 1


R4869 - 30FPS

[Image: 68586949.png]


RC1 - 21FPS

[Image: 52168407.png]


R4869 - 29FPS

[Image: 22344678.png]


RC1 - 8FPS

[Image: 97773450.png]


R4869 - 25FPS

[Image: 71284553.png]


RC1 - 8FPS

[Image: 75236527.png]
turn the framelimiter off on both versions and then report back.
Do you think I wouldn't have made absolutely sure that both tested revisions had the settings exactly the same? If they were not the same, then there would be no point to this thread. Frame limit is off for both.
Besides bugs that might have popped up because of the frame limiter, do consider that emulation has also been improving so the emulator might be emulating more hardware behavior which can make the emulator slower, too.
A lot of games have been slowing down a lot with each new build ever since around the mid 5000s, but some have actually sped up (such as metroid prime for example) and overall their are way less bugs, graphical errors, and compatibility issues.
why dont use dolphin 5172/64 bit it is very good
I tested the Rev. 4879 and 5178 yesterday and the difference is only 5 fps (4879 is more faster of course).

Turn off framelimit in general tab.

Good luck.

Hazzardus

It's obvious from the screen shots that Anti-aliasing is on when you use RC1, and off on the older build.
Yeah, the gfx look different, lol. Bad testing.
Anti-aliasing is on in both revisions, the difference is that it's actually working in the RC1.
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