So this happened:
Clearly there was an X flip, and you can't tell it as much on this model, but there are distortion problems. You can see that more clearly in this:
Yeah, that's one short Y-Wing. Ripping the models really distorted them, which is about what I expected. I also expected that some of the textures would get misassigned or completely garbled. Since I have the known shape of the Y-Wing to work from, I can probably fix the distortions in the "tanker"... unless they're due to perspective, in which case I'll have to eyeball it. I'll probably end up doing that anyway. Oh well, I'll figure out a way to do them all eventually.
Sadly, because the game is almost completely unplayable, I wasn't able to get the train or AT-PTs from the Maw mission. See, to get to that part of the mission you have to beat the first half. No amount of cheat codes will change that. Well, maybe GameShark can, but I doubt anyone came up with that code. I'm not broken up about the AT-PTs; they're probably way better in Rebel Strike (since they're playable in that). The train is a bit sad, though.
As I said, I work slowly. I also have stuff to deal with right now. But I'll get around to making improved versions of these craft/etc eventually.
Still, as I mentioned before, the Rebel Strike stuff is what I REALLY want. I hope you guys keep working on getting these two games running in Dolphin. I don't mind if they're barely playable, as long as I can do this.
Oh! Little tip. Looks like the thing that's blocking vision is actually a model around the player. At least, it appears that way. When I extract, I get a spherical thing around the player's position every time. I'd guess various atmospheric effects are supposed to be displayed there. But that's just a guess.
Oh pt2! Freelook didn't work for me. You hold left shift and use WASD, mouse, 0/9, right? That didn't do anything.