(05-29-2011, 12:38 AM)Fallen Wrote: [ -> ]Hey guys, can someone tell me the best settings to play this game ?
For 3 years now lies my Rogue Leader around and I want to play it so much..
The game is already on my Pc can someone help ?
look at the first page of this thread and use recent build I repeat it works (for me

) on ryancollins' misdeed r7485

I have an problem here, i can't open the new revs of the dolphin ANYONE NEED HHHEEEELLLPPP MMMEEEEE!!!!!!!
(05-29-2011, 12:38 AM)Fallen Wrote: [ -> ]Hey guys, can someone tell me the best settings to play this game ?
For 3 years now lies my Rogue Leader around and I want to play it so much..
The game is already on my Pc can someone help ?
Yes i can, first change the configurations of the game(see the first image), after change the configurations of the graphic plugin(see the images) then change the general configurations (i can't say this again). The levels are more playable: Death Star Attack (with wireframe enabled), Ison Corridor (with wireframe), Death Star scape (wireframe), Razor Rendezvous (wireframe) on Vegeance Kothlis (wireframe view in the front part and the wireframe view without second part), Raid on Bespin (normal throughout the mission), Battle of Endor (I need hardly say more). This is all very short, better times will come soon.
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EDIT by neobrain: Tip: Don't advice people to use the D3D11 backend, thanks! -.-
Thank you for this detailed information i will check it as soon as posiible
update: its really playable now a bit slow with 20-30 fps (i have hexacore) but playable

is the distance render or how is it called fixed yet ?

Lord Vador, i can't open the new revs of the dolphin, an error says: "VCOMP100.DLL can't be founded" what i do?
(06-02-2011, 09:05 AM)ryancollins Wrote: [ -> ] (06-02-2011, 08:08 AM)Ítalo Wrote: [ -> ]Lord Vador, i can't open the new revs of the dolphin, an error says: "VCOMP100.DLL can't be founded" what i do?
Search
and when you'll be fed up to search (

) try FAQ on first page of the site...
Oh thankyou so much!!!!
Fallen, unfortunately this issue has still not been resolved, for as long as the wireframe is the best and only way to see the starfield on many levels.

(06-03-2011, 02:03 AM)Ítalo Wrote: [ -> ]Oh thankyou so much!!!!
Fallen, unfortunately this issue has still not been resolved, for as long as the wireframe is the best and only way to see the starfield on many levels.
yeah unfortunately the emulation isn't perfect... most of us wish they had this game working perfectly (and the third too... ) let's pray devs will make us this present one day...

ok but its really hard in the deathstar have to look perma through the targetcomputer
Hope it will be perfect soon
