06-19-2010, 06:58 PM
06-19-2010, 09:07 PM
in-game status is when the emulator gets it in-game without all kinds of patches, save states, etc. ^^
07-10-2010, 04:00 AM
(06-18-2010, 04:06 PM)Emulatong Wrote: [ -> ]thx for the setting,but
I just tried his setting,still same problem,no Matter How match I press "A" button,the quote screen get stuck and the voice is repeated.
I don't know what happened,it's was used to go in-game yesterday,I tried to fix the menu,and then it started.
I have the same Problem...
i have tryd every settings and the savegames, but nothing working, the savegames crashes the Emulator.07-10-2010, 04:42 AM
....
people..
http://forums.dolphin-emu.org/thread-10036-post-99123.html#pid99123
people..
http://forums.dolphin-emu.org/thread-10036-post-99123.html#pid99123
(07-01-2010, 11:18 PM)IcemanSR Wrote: [ -> ]here is an updated builds
code has been cleaned extremly,and refined a bit,can't post a patch at this moment,will do soon but u can take builds.
Singlecore setup works perfectly in all ways
Dualcore is still bit unstable,tendances to cpu's outbursts,if that happens during videos it might result with hangs and or loss of some sound effects.(voice acting etc)
Same as previous use Dx11 for perfect graphic ,do not use any hacks(zelda etc) use idle skipping.do not use safetexture or cpu->efb etc stuff they will only slow down the game but u won't benefit nothing from it.EFB copy and EFB scaled copy are only requrements.
I advise setting fps limmit to 60(NTSC) and or fps limmit 50(PAL). auto fps limmit will just slow down the game unecesary.
do not use audio throttle.
If u cannot use Dx11 for any reason u can use Dx9 and or OpenGL but then zelda hack must be applied,in order to see letters etc ,but it will broke some other graphic,like in game maps etc.
Enjoy.Code:
http://rapidshare.com/files/404277792/Eternal_Darkness_updated_1x64.rar.html
http://rapidshare.com/files/404279433/Eternal_Darkness_updated_1x32.rar.html
07-14-2010, 11:44 AM
Not working for me, i have tryed the Build but only the same Problem, i got that infitite loop Bug in the first Screen... please help.
07-14-2010, 03:11 PM
yeah right...
07-14-2010, 05:42 PM
Does anyone have audio during the cut scenes that following finding the book? Everything in game seems to work perfect, but the cutscene audio seems to die?
07-14-2010, 10:52 PM
Dude use build from my post ABOVE.sound works apsolutly Perfect.
But read whats written,it only works perfect in single core setup!!
But read whats written,it only works perfect in single core setup!!
07-15-2010, 03:51 AM
(07-14-2010, 10:52 PM)IcemanSR Wrote: [ -> ]Dude use build from my post ABOVE.sound works apsolutly Perfect.
But read whats written,it only works perfect in single core setup!!
I have tryed but the same Problem, sry, not working for me

07-15-2010, 07:35 AM
(07-14-2010, 10:52 PM)IcemanSR Wrote: [ -> ]Dude use build from my post ABOVE.sound works apsolutly Perfect.
But read whats written,it only works perfect in single core setup!!
I've followed your instructions exactly, using the build above with dc unchecked (updated 5774M)
Sometimes I get music in the intro video, most of the time not? win 7 x64, 4850, c2d 3.4ghz
Stumped.