Dolphin, the GameCube and Wii emulator - Forums

Full Version: Anyone got Artmoney to work?
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Dolphin memory search and cheat support would be great, but ... someone would have to do it, heh

Shezed

(03-19-2010, 02:01 PM)Kuraria Wrote: [ -> ]
(04-19-2009, 12:46 AM)ector Wrote: [ -> ]The Wii/GC is big endian so all values larger than one byte will be "backwards" from what they are in a PC game. This might confuse ArtMoney (i've never used it).

I've got artmoney to work fine on the games I've played on dolphin. The only issue being when you close dolphin not just the game the table is useless. I'm no expert nor do I pretend to be. It would be my guess artmoney is searching dolphin's memory and not the "wii" memory. I attempted to do some pointer searches to see if that was the issue with no luck. Most of my experience is with static addresses so maybe I'm doing something wrong. I attempted to use the debugger briefly and just went back to artmoney. I noticed the new version of artmoney has a option for emulator searching. I would assume the sets artmoney into a role of seaching only the emulated memory of the console. Such a option would be most helpful for dolphin. It could be very likely easier to contact them to add it rather then attempting to add a easy to use tool to dolphin itself. Most of the casual code hackers arn't into hacking asm code and pouring over raw registers. Of course such a view would be my opinion of the situation. I used to love the printer cable hookup on the gameshark for n64. very easy to use interface oh how I miss those days.

You have? could you tell me which versions of artmoney and dolphin are compatible and for which games they worked? Cause i can't get Artmoney 7.39.2 pro to work with Dolphin 3.0.636 even if i select search in emulator mode and even select dolphin 30.636 from the options and select the proces Dolphin 3.0.636-dirty. My dolphin is 64-bit tho and i get the words "dirty"in my dolphin version is this a special build? AR codes don't work my game is an US based undub of Tales of Symphonia(GC) so i believe the original codes aren't compatible anywayy i tried and it didn't work! i did it as folowed ( properties of the game --> AR -->select Master(M) code, Infinite Gald and 19 of each red herb) if i missed a step or did something wrong please tell

Those posts are from three years ago.

Shezed

(05-21-2012, 06:48 AM)NaturalViolence Wrote: [ -> ]Those posts are from three years ago.

it's better than creating many topics for the same subject right? However if it's you have nothing to add to the topic please don't post....
Use cheat engine. Make custom types for big endian (easy to find via google). In scan settings enable scanning MEM_MAPPED regions.
Quote:it's better than creating many topics for the same subject right? However if it's you have nothing to add to the topic please don't post....

You're asking them questions about their builds. Since those posts are three years old the builds they were using don't exist any more, and haven't existed for a long time. Both of the people you quoted haven't been on the forums in 2 years.
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