Dolphin works best with a non-hyperthreaded tri core CPU.
Emulated Core > CPU0
Emulated Video > CPU1 + GPU
Emulated DSP+Others > CPU2 (around 10% load on DSP-HLE, 100% on DSP_LLE)
So on my hyperthreaded cpu shall i enable 3 or 6 cpu?
If you are running on a Core ix w/hyperth enabled, make sure you disable 'Lock Threads to Cores' (in Dolphin), this way you don't attach both main threads to a single CPU core (heavy performance loss from this).
I don't know how bios settings work for these cpu's, but 3 real cores are enough for Dolphin and little demanding background tasks.
You can try enabling/disabling hyperthreading to see what works best for you.
thanks but i've got 60 fps in almost all the game so it's not really a problem. Only smack down vs raw is too slow!... I will try to enable and disable cores and see what will happen, i'll tell you.
Hum. What version of dolphin is everybody using? I can't get more than 40fps on my Paper Mario. Some areas of the game only give me 28. It's not like I'm on a slow system either. It's a decent set up. But I'll probably just go ahead and stick with my dual-core for awhile. I run an AMD 6000+ 3.0ghz x64. Not overclocked or anything. I always get the blue screen in Vista when I try.
there is no difference between quad-core & dual-core unitil the future