Dolphin, the GameCube and Wii emulator - Forums

Full Version: For the programmers: Why the new versions of emulator are slower than old?
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Should have written detail more.

I'm not saying FPS gets up or down but the rendered game itself looked smoother. With Metroid Prime 2 GC, title screen effects (fade-ins) have big differences using D3D. In game no speed difference, but latests work much better since those crash less.

My specs are too low for the game so people have good/medium-level hardwares won't notice this I guess (which why I think this difference is not a problem, buying a good machine will easily solve this). After all I don't care this little difference... however I'll find which commit caused this when I got time, maybe it'll help improving. I suspect it is just caused by stability changes though.
In Mario Galaxy I got 40 fps in the observatory, after loading my save, with 1920x1080 X4 AA, in other places the average was 50-60 100% speed on rev 4655.
now in the observatory I have 17-22 fps 60% speed 1280X720 no AA on rev 5014 (I tried other cofigs, but without success),I know the how much is hard to revise the code, but one game with small bugs and 100% speed is good and playable, but a game without any bug with 55% speed is not!

THX by your time!
Yeah i can confirm that 4700 builds are much faster than any others. But i also can say that newest builds are more stable.
(02-06-2010, 01:09 AM)leomar x Wrote: [ -> ]In Mario Galaxy I got 40 fps in the observatory, after loading my save, with 1920x1080 X4 AA, in other places the average was 50-60 100% speed on rev 4655.
now in the observatory I have 17-22 fps 60% speed 1280X720 no AA on rev 5014 (I tried other cofigs, but without success),I know the how much is hard to revise the code, but one game with small bugs and 100% speed is good and playable, but a game without any bug with 55% speed is not!

THX by your time!

Yeah thanks for my time really. How is it possible not to make a thread with that specific details...
Hmm however it's interesting, now I wonder why it's happening like you do. I got to look into the sources.
in d latest revs for mario galaxy disable idle skipping
ull gain a speed boost
dats wat i did an it worked
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