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Full Version: [GC] F-Zero GX
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Game crashes for me on starting the 3rd mission in Story mode. All plugins with default settings (JIT, 64bit). I logged a bug in the GoogleCode page, hopefully it'll get addressed! This game is getting close to being perfect.

BTW use the Zelda Bloom hack to see the cutscenes.
Interestingly enough the game runs much smoother now during races for me.

I can run Fraps and maintain 60 FPS, while in older versions (5100~5300) it would drop to about 40 FPS with Fraps.
(07-13-2010, 03:32 PM)xRyudo Wrote: [ -> ]Interestingly enough the game runs much smoother now during races for me.

I can run Fraps and maintain 60 FPS, while in older versions (5100~5300) it would drop to about 40 FPS with Fraps.

Awesome news. Hopefully I wont have too many problems when I finally get around to trying it.
YAY, the 32-bit JIT Recompiler version of Dolphin r6034 now works with this game and its much faster too! Thanks so much, Skid! SmileBig Grin
Does skid have his own build? If so, link?
The speed up is in the normal build.
Hello

I like F-Zero GX for a long time and i test it on dolphin.

I use :

dolphin build 6110 x64
Windows 7 Pro x64 2Go
Intel 8600 Core2 @4000Mhz
9800GTX Nvidia 258.96

The run near perfectly but i have some lag and after 4~ courses dolphin crash.

I post my dolphin config but i use different config with the same result
I have tested without Framelimit, OpenCL, Without Texture Cache, EFB copy to texture. With OpenCL ...

Can you help me to optimize and/or to prevent crash ?
Or share your config ?

THX


[attachment=4151]
[attachment=4154]
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[attachment=4157]


Re

After a new test without "use FPS for limiting" dolhin crash again but with an error message

[attachment=4158]

It is the first that i fave an error message ...
To fix the error message, use a SVN version of Dolphin r6120 or newer.

Settings:

Untick "Use safe texture cache"
Untick "EFB scaled copy"
Tick "To texture (performance, resolution)"

Hello

I Have downloaded the SVN Version 6122x64

All default option except your advice :

Untick "Use safe texture cache"
Untick "EFB scaled copy"
Tick "To texture (performance, resolution)"

and :

untick disable fog
untick unable Audio Throttle

After 30 minutes i have two errors messages :

[attachment=4167]
[attachment=4168]

You need more log ?

thx for your reply



Try changing the watermark tightness to 0. It might fix that error. If that does not work, you'll just have to wait until we fix FIFO.
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