02-21-2010, 05:10 AM
02-21-2010, 06:24 AM
(02-15-2010, 06:02 AM)StickFigs Wrote: [ -> ]I was messing around with "free look" in the advanced graphics plugin options and I noticed that when I moved the camera I found that there is like this floating pane of glass with a shader texture on it in front of the real game camera that adds bloom or something, but it also makes the game look blurry even at high resolutions. I tried messing with the "Hacks" section of the graphics plugin and I noticed that the hack for "Bleach Versus Crusade" makes the bloom pane disappear and the game looks much better and edges are much sharper.
BUT the only problem is that this breaks the menu screens causing them to be all black. (Such as the wiimote warning and main menu screen) It also breaks subtitles and any hud elements.
Would it be possible for someone to make a hack for the game that removes just this blurry shader plane?
EDIT: Here's some screenshots.
With blurry texture pane:
http://stashbox.org/795758/with_b_nmh2.jpg
Without:
http://stashbox.org/795759/without_b_nmh2.jpg
i realized that, and it looks way better, but like you said it breaks menu stuff, HUD, and that things . I finished the game looking blurried, but it'd be great to have the blur dissapear and the game looking sharper,
cuz i wanna play NMH1 too xD and its the same problem .02-21-2010, 01:29 PM
(02-21-2010, 05:10 AM)icedust Wrote: [ -> ]i can't find the RUYE41 in the newer versions of dolphin
can someone help me??
create the file yourself and just paste the text in.
02-22-2010, 11:07 PM
Just wanted to say Thanks for the speedhack.
Now playing perfectly with r5030. Only a few cutscenes [like intro with skelter and meeting with silvia in the cafe] still has a 1-3 sec voice delay. (pre rendered ones i guess?
) But the cutscene with rank50 plays perfectly sync though.
Is there any work around for this?
Now playing perfectly with r5030. Only a few cutscenes [like intro with skelter and meeting with silvia in the cafe] still has a 1-3 sec voice delay. (pre rendered ones i guess?
) But the cutscene with rank50 plays perfectly sync though.Is there any work around for this?
02-23-2010, 05:13 PM
the only way to sync things , is to enable/disable AudioThrottle and HLE Audio
02-24-2010, 12:59 AM
How are you playing this control wise? Are you all using your Wiimotes hooked up to your PC or what? I never bothered to get mine to work with the PC.
02-24-2010, 01:58 AM
(02-24-2010, 12:59 AM)taiga Wrote: [ -> ]How are you playing this control wise? Are you all using your Wiimotes hooked up to your PC or what? I never bothered to get mine to work with the PC.
for keyboard play use recorded movements, this game is unplayable without the movements.
im not sure if they work correctly, i use real wiimote.
02-24-2010, 02:02 AM
I see. Thanks.
GTemplar
02-24-2010, 03:43 PM
Hey guys im new to the forums, but been using Dolphin for quite some time, i have a couple of doubts, i made my dump of NMH2 all fine, i run it in R4771 and its all normal, tho i get the sound delayed.
Upon trying the game in another build (R5116) the sound delay is fixed But... the game never passes from the intro. it runs fine and all, but at the end of the intro (or if you decide to skip it) it just stays black, FPS is still counting and running but it freezes.
I know that the build is pretty new and still has to work on, this is mostly a heads up, in older build game works fine but cutscene audio is not sync as in the newer build the audio and everything is sync but the game freezes.
Also for the above post, NMH2 can be played with a classic controler, so if you have a gamepad you can "Emulate Wiimote" and in emulated extension just select "Classic Controler" then a quick config and you are good to go.
Upon trying the game in another build (R5116) the sound delay is fixed But... the game never passes from the intro. it runs fine and all, but at the end of the intro (or if you decide to skip it) it just stays black, FPS is still counting and running but it freezes.
I know that the build is pretty new and still has to work on, this is mostly a heads up, in older build game works fine but cutscene audio is not sync as in the newer build the audio and everything is sync but the game freezes.
Also for the above post, NMH2 can be played with a classic controler, so if you have a gamepad you can "Emulate Wiimote" and in emulated extension just select "Classic Controler" then a quick config and you are good to go.
02-24-2010, 04:25 PM
i just tested it in that build and the game loads fine, im loading a normal save game. I assume you're starting a new game. edit: i just started a new game and everything's fine.
you know the drill.. post your specs and configs
yeah i forgot about the emulated classic controller
i love having a real wiimote
(sorry keyboard people)
you know the drill.. post your specs and configs

(02-24-2010, 03:43 PM)GTemplar Wrote: [ -> ]Also for the above post, NMH2 can be played with a classic controler, so if you have a gamepad you can "Emulate Wiimote" and in emulated extension just select "Classic Controler" then a quick config and you are good to go.
yeah i forgot about the emulated classic controller
i love having a real wiimote
(sorry keyboard people)