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alright so far i did have the same settings jedikevin20 put and put the speed hacks jumpertwo made and it was a bit slow and laggy it ran at 30fps (i havent been able to play the game yet)
then i put my framelimit to 120 and unchecked idleskipping and now i can run it a bit better and at 60fps but i cant get to the menu cause it always says my controller is disconected, im using the 2.0 build and the last build i used was the 4980 build and i couldnt run it at all
what do?
alright so now i tried it again just kept trying and trying eventually it said i had a controller i played for a bit and it ran really smooth in gameplay the cutscenes were normal speed but the audio was a second ahead
the intro cutscene is always messed up
i tried to recheck the idleskipping but now i got the controller error again so idk guys
if only i could stop it
rechecking it made the video run slow as shit so im keeping it unchecked im okay with it a second desync'd other than that the game runs perfectly
i just have to close dolphin and restart it alot for it to say i have a controller
so i changed my anisotropic filter to 16x and antialias (MSAA) to 16xQ CSAA
and it loads soooo fast, looks HD, gameplay stays at 30 BUT the cutscenes are still desynced and pretty slow varying from cutscenes
yeah some scenes are synced and some arent, some are perfect, some are like 1 second delay and others are as slow as the intro was
idk lol
mini games run at 60fps
it's weird the fps always change during fights it'll drop to 10 and it'll hit 50 and when it hits 50 i would be running around at mach jesus speed cause of the hacks
does the speed hack work with the PAL version, because i copied and pasted it and theres no difference in speed, am i doing something wrong? Thanks.
With using the speedhacks in this thread everything works great. I even get some sync'd cut scenes. The only problem is for some reason the minigames/side jobs freeze. I'm using the D9 graphics plugin on rvn 6513. Settings are AF on 4x and AA 4x EFB scale 3x enable copy to texture and opencl enabled. Just wanted to know if it were a common problem cuz I need the moneys to feed my pussy... cat
Having some problems with this game. Running Rev 6589 and graphically things are great, audio is close enough to sync, but the game seems to freeze after a certain amount of time. Can't really figure out why. Using the speedhack and settings from the first post. Suggestions?
It's my first post here and I would like to express my gratitude to the dolphin creators and to jedikevin20 for this post and speed-hack thing

Thanks to You guys we can play around with this great game!
Im using latest revision with speedhack and all specs that You mentioned, increase of fps is quite shocking

but I cannot set the frame to 60 because the sound is too slow to match this - I have to set it to 30 fps to match with the sound
My specs are
Q670, 8GB Ram (DDR2 800 Patriot), GTS 450.
This is my very first title that gave me fair amount of fps, other titles like epic mickey or mad world are running up to 25fps
This emu dislikes Quad Cores - but it's great anyways XD
lol...if you have the PAL versions, then 25FPS is actually fullspeed for those two games.
(12-28-2010, 11:46 AM)StripTheSoul Wrote: [ -> ]lol...if you have the PAL versions, then 25FPS is actually fullspeed for those two games.
Oops.. sorry - I'm quite noobish :/
Does that applies to all Pal games? (the 25 fps fullspeed thing?)
Ps. I'm playing around with that speed patch and it helps with the other games too - for example Tatsunoko vs Capcom

gained fps and reduced lag

no, most PAL games have 50 FPS...there are just some exceptions like the one's just mentioned

For NTSC games, it's 30/60 FPS.
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