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Full Version: [Wii] Grand Slam Tennis
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hello can you please upload your build greenblood82?
Im having a hard time finding this build
thanks
(02-11-2010, 03:30 AM)greenblood82 Wrote: [ -> ]I did some more testing. Using build r4771 with the Plugin_VideoDX9.dll from build r4749 i got the best results. It's running at full speed now in d3d9 and no crashes.
By the way, tiger woods 2010 works using the same builds as grand slam tennis and is also crashing using newer builds.

@eta:
I don't think you can play grand slam tennis properly using emulated wiimote. But it's working nice using a real wiimote with motionplus.

Thanks greenblood,
I'll try x64 revision r4771 with r4749 DX9 plugin and the game functioning very good without crashes when I set dual core disabled, with dual core enabled the game crashes randomly.
Please append your configuration settings (table general and graphic) because for me the speed ingame is about 30 fps (good to play but not perfect).

I have uploaded the svn revision in my skydrive:
http://cid-412ed770b3d7500f.skydrive.live.com/self.aspx/.Public/Dolphin%20Wii/Special%20SVN%20Revisions/Dolphin-x64-r4771%20GRand%20Slam%20Tennis.7z
Set efb to texture and put dualcore off if you crash.
(03-24-2010, 08:04 AM)Ocean Wrote: [ -> ]Set efb to texture and put dualcore off if you crash.

What revision do you use?
RC1 and 5102
(03-25-2010, 11:45 PM)Ocean Wrote: [ -> ]RC1 and 5102

Hi Ocean, please public your complete configuration settings??
Thanks
I'd advise against DX9 plugin for this game now, contrary to settings in original post due to worse framerate.

Graphical settings:

OpenGL plugin
Enable safe texture cache
Copy efb to texture
Enable RealXFB

General config:
Enable dual core
Enable idle skip
Enable progressive scan

Note that some stages don't work properly. For example clay court can crash randomly.
(03-26-2010, 11:08 PM)Ocean Wrote: [ -> ]I'd advise against DX9 plugin for this game now, contrary to settings in original post due to worse framerate.

Graphical settings:

OpenGL plugin
Enable safe texture cache
Copy efb to texture
Enable RealXFB

General config:
Enable dual core
Enable idle skip
Enable progressive scan

Note that some stages don't work properly. For example clay court can crash randomly.

With that settings you use dual core disabled?
It only fixes some crash issues. For example I found no way to load some courts even with DC disable/enabled or tweaking a dozen other settings, so it must be dolphin issue.
i have a message "clear code cache" when entering match, and then it crash Huh
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