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I have a question, the "profiler" could help me to track down the problem? How it works exactly?
Or I have to test one by one all the instructions (or functions or addresses, I dont know the exact name) who jumps to OSPanic (The addresses in the bottom left with the "<")
Thanks!
Code:
__Pformatter
Strchr
__FileWrite
zz_0431e34
__fwrite
__sinit_AILoader_cpp
__memrchr
memcpy
__fwrite
zz_0431e34
__FileWrite
zz_0434368
__va_arg
zz_0434148
__FileWrite
zz_0431e34
__fwrite
fwide
__sinit_AILoader_cpp
__memrchr
memcpy
__flush_buffer
zz_04363a4
WriteUARTN
OSDisableInterrupts
EXILock
OSDisableInterrupts
OSetExiInterruptMask
OSMaskInterrupts
OSDisableInterrupts
OSRestoreInterrupts
OSRestoreInterrupts
EXISelect
OSDisableInterrupts
OSRestoreInterrupts
EXIImm
OSDisableInterrupts
OSRestoreInterrupts
EXISync
OSDisableInterrupts
__OSGetDIConfig
OSRestoreInterrupts
EXIImm
OSDisableInterrupts
OSRestoreInterrupts
EXISync
OSDisableInterrupts
__OSGetDIConfig
OSRestoreInterrupts
EXIDeselect
OSDisableInterrupts
OSRestoreInterrupts
EXISelect
OSDisableInterrupts
OSRestoreInterrupts
EXIImm
OSDisableInterrupts
OSRestoreInterrupts
EXISync
OSDisableInterrupts
__OSGetDIConfig
OSRestoreInterrupts
EXIImm
OSDisableInterrupts
OSRestoreInterrupts
EXIDeselect
OSDisableInterrupts
OSRestoreInterrupts
EXIUnlock
OSDisableInterrupts
OSRestoreInterrupts
OSRestoreInterrupts
WriteUARTN
zz_04363a4
zz_042CD1C
SaveLoad::DidGameIDChange(Void)
zz_042CD1C
zz_04363a4
__flush_buffer
__fwrite
zz_0431e34
__FileWrite
__Pformatter
zz_043299c
OSReport
OSPanic
PPCHalt
Ok... this are the latest functions after you press a button for an attack and before the game hangs on PPCHalt, pretty insane work. In the exi part, theres a couple of loops in the same functions, i didnt copy them because im lazy.
on the build 7688, sometimes attacks connect, the other times it just freezes .... same with grapples too - usually it freezes within 5 secs, but now a move can be completewithout any animation ofcourse, before crashing ...
Yep, and even in older revisions happens (3.0), but only with some wrestlers, for example you can do a light strike with booker t and hit batista, but if you're wrestling against big show, the game freezes.
(08-08-2011, 11:44 AM)fernado666 Wrote: [ -> ]Yep, and even in older revisions happens (3.0), but only with some wrestlers, for example you can do a light strike with booker t and hit batista, but if you're wrestling against big show, the game freezes.
yes you are right . . . sometimes connect and with other wrestler it crashes
and we still don't know how we can fix this . . .
maybe we need a patch for this crash problem but the question is : who can trace the codes that make this game freeze and change it to solve the problem
but how in the hell that this game runs very very slow in Dolphin_Final_1.03_Beta without any crash problem and you can do a grapple move and the animation works perfect and camera angle changes according to the grapple you do
but if we can improve this old version from plugin , graphics , speed , and fps meter
then the game will work perfect . . . . . I wish i know who created this old version and ask him if he can improve it with the development of the latest dolphin versions
why this game still crash in dolphin v3.0
I hope the devs focus on fixing this crash nowadays because i really believe that they can fix it . . . . . the game almost playable but when you perform a grapple it crashes
Fixed yet? Because if not, I've lost all hope that it will ever be fixed at this point.
Dont lose your hope, someday one of us will become a megamastercoder and he will fix this game.
Anyway at that point all of us will be playing WWE '28 on some PlayStation 7 emulator
=P
fernado666: in that log, the game has already died. What it is doing is getting information about where it crashed and writing it to the UART device on EXI (which we emulate, so you can see the debug message it is printing with the logger).
So... I have to go deeper? I mean, I have to search which instruction make the game go into WriteUART? The "tracking" I did its good for something or doesnt help at all?
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