without patch ,If someone want to test with patch I can include it once in a while
Thanks, the 5115 is fast and stable for me (x64, sse4.1)
Keep up the good work !
The r5120 main build (ggogle code) enables SSSE3/SSE4.1 codes. Still your SSE4.2 build r5115 is faster, especially in Super mario Galaxy where i get 5 - 20 fps more with your build with a core i7. SSSE3 builds should be redundant though from now on.
The r5120 just adds custom SSE in a few places, not universally.
Letting the compiler do optimization globally is another thing.
the patch isn't needed anymore, since it's commited to svn.
(02-25-2010, 03:31 AM)boogerlad Wrote: [ -> ]the patch isn't needed anymore, since it's commited to svn.
'nodchip Wrote:I will remove SSSE3/SSE4.1 .
Instead of SSSE3/SSE4.1, I will add SSE3 code. It is supported by popular processors which was released after Feb 2005.
Can I use these builds if I have a sse2 proccessor type ?
no. You need a sse2 build from mamario or xtreme2damax.
(02-25-2010, 04:19 AM)boogerlad Wrote: [ -> ]no. You need a sse2 build from mamario or xtreme2damax.
thank you