Dolphin, the GameCube and Wii emulator - Forums

Full Version: SVN revision 4854 broke the emulator
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It must be you guys, dual core has been slightly faster with more stable framerates since the dual core synchronization fixes. It is now much faster since ector/hydrogard implemented shader caching, although I don't don't if that will solve the Hyrule Field slowdown in ZTP.
I'm on svn 4870. I was using an i5 750 at stock no turbo, 4gb of ddr3 ram, and a radeon 5770
(01-18-2010, 10:32 AM)boogerlad Wrote: [ -> ]I'm on svn 4870. I was using an i5 750 at stock no turbo, 4gb of ddr3 ram, and a radeon 5770

Ok, well. We don't have anything in common that you listed. Hmm...
(01-18-2010, 10:04 AM)Xtreme2damax Wrote: [ -> ]It must be you guys, dual core has been slightly faster with more stable framerates since the dual core synchronization fixes. It is now much faster since ector/hydrogard implemented shader caching, although I don't don't if that will solve the Hyrule Field slowdown in ZTP.

wich rev are you using? cause I get only 30PS on every game i tried
Do you have Copy EFB to Texture enabled in the options instead of Copy EFB to Ram? I also have a fairly powerful system: Core2duo E8500, Nvidia Geforce 9800GT, 4GB of DDR2 Ram..

If you are getting slow speeds in games other than the typical games which exhibit slowdowns, your hardware may not be powerful enough to run games at full speed.
changed to efb to texture, and no framelimit. 500fps in wiisports. Thanks!

edit: yeah, texture, not ram.
(01-19-2010, 02:11 AM)Xtreme2damax Wrote: [ -> ]Do you have Copy EFB to Texture enabled in the options instead of Copy EFB to Ram? I also have a fairly powerful system: Core2duo E8500, Nvidia Geforce 9800GT, 4GB of DDR2 Ram..

You've got to be kidding me, i thought the boost was for the other way arround.
I said Copy EFB to texture, not my fault if no one can read correctly. Dodgy

I was inquiring what option they had selected, and to select Copy EFB to Texture if they had Copy EFB to Ram enabled. The slowdowns sounded like they may have had Copy EFB to Ram enabled instead of Copy EFB to Texture.

I should of been a bit more clear and mention to chose Copy EFB to Texture if they had Copy EFB to Ram enabled, but can you blame me when I'm on my computer past midnight and am quite exhausted?
Xtreme2damax why is Copy EFB to ram selected by default any way? Tongue
Try this revision.

Dolphin SVN Revision r4897



mamario ' s build

thank's to him

32 Bit and 64 Bit



http://www.dolphin-emu.org/
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