Dolphin, the GameCube and Wii emulator - Forums

Full Version: Windwaker freeze after the story.
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

buzzer

My specs.
asus board
3.1g phenom processor
2gb memory ddr2
1024mb 256 bits geforce nvidia
OS windows 7 x32
Dolphin win32 r4771

at first when I start the windwaker next will be the 3 quest log to make your own data and when you finish making data the story for windwaker will begin but after the story windwaker stops at black screen and i waited almost 5 mins and and still stays black, what supposed to be the problem?

help plsss... Thanks in advance
(01-10-2010, 11:46 AM)buzzer Wrote: [ -> ]My specs.
asus board
3.1g phenom processor
2gb memory ddr2
1024mb 256 bits geforce nvidia
OS windows 7 x32
Dolphin win32 r4771

at first when I start the windwaker next will be the 3 quest log to make your own data and when you finish making data the story for windwaker will begin but after the story windwaker stops at black screen and i waited almost 5 mins and and still stays black, what supposed to be the problem?

help plsss... Thanks in advance

Change to opengl, then go back to D3D, that worked for me...but then again, dolphin crashes for me a lot.
man my advice is ,save in this parts that are more probabily to crash but no 100%
after the giant bird stole your sis,imediatly when u pick your sword when it fell of,and then before winning the blue pearl from that bigg fish, there are more but this ones are the ones i can remmember
use framelimit = 30
(01-14-2010, 01:54 AM)gilatino2010 Wrote: [ -> ]use framelimit = 30

Would that help with random crashes?
(01-14-2010, 11:46 AM)marilio Wrote: [ -> ]
(01-14-2010, 01:54 AM)gilatino2010 Wrote: [ -> ]use framelimit = 30

Would that help with random crashes?

The frame-limiter's purpose is to limit the game's frames, like its title suggests. So negative on that , that option will not fix your problem.

But of course, you are more then welcome to slow down the game so that you may live for the moment.
(01-14-2010, 12:10 PM)Diddy Kong Wrote: [ -> ]
(01-14-2010, 11:46 AM)marilio Wrote: [ -> ]
(01-14-2010, 01:54 AM)gilatino2010 Wrote: [ -> ]use framelimit = 30

Would that help with random crashes?

The frame-limiter's purpose is to limit the game's frames, like its title suggests. So negative on that , that option will not fix your problem.

But of course, you are more then welcome to slow down the game so that you may live for the moment.

Zelda WW runs at 100% on 30 FPS, smart one.