05-14-2023, 09:09 AM
I recently installed Dolphin Emulator 5.0-18498 to try out a few old games I've played in the past. When I had my monitor connected, the game was running well. But with my laptop alone, it was really slow. My laptop is an old laptop - originally Windows 7 > Windows 10, so I don't have the best up-to-date drivers and software.
FPS with Monitor: 50+, FPS without Monitor: 30+
Also, when I go to flip from 2D or 3D with Mario or go through certain doors/elevators, the game stutters.
Here are my specs:
Processor: AMD A10-8700P Radeon R6, 10 Compute Cores 4C+6G 1.80 GHz
Installed RAM: 8.00 GB (6.95 GB usable)
System type: 64-bit operating system, x64-based processor
I've look a few places to find good performance settings for Dolphin, but they weren't very effective.
I have the following settings enabled:
Config
General - Enabled Dual Core | 100% (Normal Speed)
Wii - Enable Screen Saver
- Aspect Ratio | 16:9
Advanced - CPU Emulation Engine | JIT Recompiler (recommended)
Graphics
General - Backend | Direct3D 11 (alt. Vulkan worked)
- Adapter | AMD Radeon R6 Graphics
- Aspect Ratio | Auto
- V-Sync, Start in Fullscreen
- Compile Shaders, Specialized (Default) Enhancements - Internal Res | Native (640x528)
- Texture Filtering | Default
- Scaled EFB Copy
- Disable Copy Filter Hacks - Ignore Format Changes
- Store EFB Copies to Texture Only
- Defer EFB Copies to RAM
- Texture Cache Accuracy | Fast
- Skip Presenting Duplicated Frames
- Fast Depth Calculation
- Disable Bounding Box
- Save Texture Cache to State Advanced - Show FPS
Can anyone tell me the best settings suited for my laptop? (Especially for Super Paper Mario)
FPS with Monitor: 50+, FPS without Monitor: 30+
Also, when I go to flip from 2D or 3D with Mario or go through certain doors/elevators, the game stutters.
Here are my specs:
Processor: AMD A10-8700P Radeon R6, 10 Compute Cores 4C+6G 1.80 GHz
Installed RAM: 8.00 GB (6.95 GB usable)
System type: 64-bit operating system, x64-based processor
I've look a few places to find good performance settings for Dolphin, but they weren't very effective.
I have the following settings enabled:
Config
General - Enabled Dual Core | 100% (Normal Speed)
Wii - Enable Screen Saver
- Aspect Ratio | 16:9
Advanced - CPU Emulation Engine | JIT Recompiler (recommended)
Graphics
General - Backend | Direct3D 11 (alt. Vulkan worked)
- Adapter | AMD Radeon R6 Graphics
- Aspect Ratio | Auto
- V-Sync, Start in Fullscreen
- Compile Shaders, Specialized (Default) Enhancements - Internal Res | Native (640x528)
- Texture Filtering | Default
- Scaled EFB Copy
- Disable Copy Filter Hacks - Ignore Format Changes
- Store EFB Copies to Texture Only
- Defer EFB Copies to RAM
- Texture Cache Accuracy | Fast
- Skip Presenting Duplicated Frames
- Fast Depth Calculation
- Disable Bounding Box
- Save Texture Cache to State Advanced - Show FPS
Can anyone tell me the best settings suited for my laptop? (Especially for Super Paper Mario)