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I recently installed Dolphin Emulator 5.0-18498 to try out a few old games I've played in the past. When I had my monitor connected, the game was running well. But with my laptop alone, it was really slow. My laptop is an old laptop - originally Windows 7 > Windows 10, so I don't have the best up-to-date drivers and software.

FPS with Monitor: 50+, FPS without Monitor: 30+

Also, when I go to flip from 2D or 3D with Mario or go through certain doors/elevators, the game stutters.
Here are my specs:
Processor: AMD A10-8700P Radeon R6, 10 Compute Cores 4C+6G 1.80 GHz
Installed RAM: 8.00 GB (6.95 GB usable)
System type: 64-bit operating system, x64-based processor

I've look a few places to find good performance settings for Dolphin, but they weren't very effective.

I have the following settings enabled:
Config
General - Enabled Dual Core | 100% (Normal Speed)
Wii - Enable Screen Saver
- Aspect Ratio | 16:9
Advanced - CPU Emulation Engine | JIT Recompiler (recommended)

Graphics
General - Backend | Direct3D 11 (alt. Vulkan worked)
- Adapter | AMD Radeon R6 Graphics
- Aspect Ratio | Auto
- V-Sync, Start in Fullscreen
- Compile Shaders, Specialized (Default) Enhancements - Internal Res | Native (640x528)
- Texture Filtering | Default
- Scaled EFB Copy
- Disable Copy Filter Hacks - Ignore Format Changes
- Store EFB Copies to Texture Only
- Defer EFB Copies to RAM
- Texture Cache Accuracy | Fast
- Skip Presenting Duplicated Frames
- Fast Depth Calculation
- Disable Bounding Box
- Save Texture Cache to State Advanced - Show FPS
Can anyone tell me the best settings suited for my laptop? (Especially for Super Paper Mario)
Default setting are using the fastest while maintain compatibility. That said try turning off vsysnc. Also in super paper mario bound box should be enabled. Though this should be the case from the game ini, this is case you change it. The game has problems with out bounding box https://wiki.dolphin-emu.org/index.php?t...hics_Cards .
(05-14-2023, 09:09 AM)NicoleSydor Wrote: [ -> ]I recently installed Dolphin Emulator 5.0-18498 to try out a few old games I've played in the past. When I had my monitor connected, the game was running well. But with my laptop alone, it was really slow. My laptop is an old laptop - originally Windows 7 > Windows 10, so I don't have the best up-to-date drivers and software.

FPS with Monitor: 50+, FPS without Monitor: 30+

Also, when I go to flip from 2D or 3D with Mario or go through certain doors/elevators, the game stutters.
Here are my specs:
Processor: AMD A10-8700P Radeon R6, 10 Compute Cores 4C+6G 1.80 GHz
Installed RAM: 8.00 GB (6.95 GB usable)
System type: 64-bit operating system, x64-based processor

I've look a few places to find good performance settings for Dolphin, but they weren't very effective.

I have the following settings enabled:
Config
General - Enabled Dual Core | 100% (Normal Speed)
Wii - Enable Screen Saver
- Aspect Ratio | 16:9
Advanced - CPU Emulation Engine | JIT Recompiler (recommended)

Graphics
General - Backend | Direct3D 11 (alt. Vulkan worked)
- Adapter | AMD Radeon R6 Graphics
- Aspect Ratio | Auto
- V-Sync, Start in Fullscreen
- Compile Shaders, Specialized (Default) Enhancements - Internal Res | Native (640x528)
- Texture Filtering | Default
- Scaled EFB Copy
- Disable Copy Filter Hacks - Ignore Format Changes
- Store EFB Copies to Texture Only
- Defer EFB Copies to RAM
- Texture Cache Accuracy | Fast
- Skip Presenting Duplicated Frames
- Fast Depth Calculation
- Disable Bounding Box
- Save Texture Cache to State Advanced - Show FPS
Can anyone tell me the best settings suited for my laptop? (Especially for Super Paper Mario)

Try updating your iGPU drivers (if you can)