Dolphin, the GameCube and Wii emulator - Forums

Full Version: Win[32/64bit] + MacOSX Continuous Dolphin Builds (+OpenCL) with compiling status
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(01-07-2011, 11:21 AM)Xtreme2damax Wrote: [ -> ]Disable Safe/Accurate texture cache and any bloom hacks, they aren't needed for this game and just messes things up.

yup ! that fixed the problem thanks
Recent builds are full of useless (junk) files:

- Wiiuse.dll is still included in the package despite being deprecated

- IrPointer.ini is still included (also deprecated)

- More junk files: Dolphin.lib and Dolphin.exp

- x86 builds have even more junk inside

Stuck again (all day). Is there something we do to inform him of this?

kojaku

Didn't have time to read all 66 pages of replies to this, but how's the whole quad-core compiling thing coming along?
there is no quad threading, the tightly interwoven cores and timing synchronisation basically prevents it, just like with pcsx2.
It's stuck at compiling the r6887 x64 version!
(01-21-2011, 11:30 PM)vad Wrote: [ -> ]It's stuck at compiling the r6887 x64 version!
Since yesterday! There are three new Revisions...
It's jumped from r6886 to r6891, but I hope it has not gotten stuck here as well!

Edit: It's been a half hour, it is stuck again. Something must be wrong.

Edit 2: It's fixed!! Hooray!!

lizard_ago

I find problem with emulate wiimote ... keybord is not good configured ( I config keys to his liking only the keys do not match the way you want ) problem with d-pad (r6886 don't have this problem)

lizard_ago

r6897 best build so far ... no crashing so far ... speed on my machine is great problem with d-pad does not exist ... excellent work.