(01-13-2010, 08:43 PM)StripTheSoul Wrote: [ -> ]this is perfect but for one thing: right now I'm waiting for 4821 and it seems to be busy with compiling 4819 right now. So when there are many revs in a row, there'll be quite a wait. Maaaaybe it would be possible to let the script always compile the newest rev first and maybe complete the older revs in "idle time", i.e. when there's no newer rev to compile at that time...?
sorry about that, I fixed it.
It works this way: When a new revision comes out e.g. r4822, the Win32 and x64 builds of this revision will be compiled.
If meanwhile some newer revisions e.g. r4823, r4824, r4825 and r4826 comes out, only r4826 will be compiled.
alrighty, so there was just a "hang" or something

thx for fixing
thank you for bringing us the latest build, fast
are more people loading the 32bit version or the 64bit version? well, I guess the result is watered because many who'd rather use 64bit load the 32bit version because they can't wait ^^
Just asking because if there's more want for the 64bit version maybe they should switch places in the compiling line

sorry to disappoint you StripTheSoul but there are more 32 bit users

I will make a rss feed for the 32 and 64 bit downloads, so you can use it to get informed when a new 32 (or in your case 64 bit) download link has been published.
hehe...I'm fine with it, then. Though, as I said, I could imagine that many 64bit users also load 32bit dolphin because they don't want to wait longer ^^
I can compile myself Dolphin x32, but I loved the x64 version because it's usually faster than x32, I mean, for some games like Punch Out WII

These marvelous builds of yours seem to take just 15 minutes after commit (for the 32 bit version).
That's wonderful.

Insanely fast compiles, will keep downloading.
Just wanted to post a thanks and some admiration for your setup--to auto-edit thread title, show compile status, rss feed, all of it. Very elegant, sir. Wish I had your automation skills at my disposal.
Mills