I think the domain dolphin-emu.org is too similar to dolphin-emu.com
You should probably add a disclaimer, it could potentially divert traffic from the main attraction.
I appreciate that site. Works well and I see it compiling now.
hey,
first of all: sorry for the file size! 10-12 MB are way too big, but now the file size is only 5-8 MB (because I increased the compression rate...)
writing this whole automated compilation stuff was quite hard and took me some time
As you know, hotfile pays a little money for downloads. If I have enough downloaders I will buy a vps to compile the revisions even faster
I understand some guys prefer mediafire, but in my opinion hotfile is acceptable: You only have to wait 30 seconds before you can download the file for free with 128kb/s (according to hotfile).
With 128 kb/s the Win32 Build takes 45 seconds to download, so it's quiet fast.
p.s.
... just another revision went on stage

So far your method to compiled revisions is the best, we dont have to wait a lot for a new x64 revision of Dolphin

. I can compile myselft an x32 but I cannot an x64. Thanks

this is perfect but for one thing: right now I'm waiting for 4821 and it seems to be busy with compiling 4819 right now. So when there are many revs in a row, there'll be quite a wait. Maaaaybe it would be possible to let the script always compile the newest rev first and maybe complete the older revs in "idle time", i.e. when there's no newer rev to compile at that time...?
I think some kind of error appeared, and is blocking his script right now, cuz the last time when lot of revisions came out almost at the same time it must have handled it somehow dunno well lets just see when hes back^^ and notice it.
gj however
besides, theres no "big" change for you on revisions greater than 4815.

yes, there are. There's some games working again, e.g.

Got a build from Orleans for now.
I'm having this problem with every revision after the 4771 release:
Can't init any PAD Plugins
Couldn't init the core.
Check your configuration.
Anyone know what this is or how I could solve it?
is your DirectX updated? and don't say it should be; if it isn't, DO IT!
