Dolphin, the GameCube and Wii emulator - Forums

Full Version: Win[32/64bit] + MacOSX Continuous Dolphin Builds (+OpenCL) with compiling status
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(05-10-2010, 02:41 PM)naroth Wrote: [ -> ]I think mamario is doing a great job by compiling the latest rev faster than anyone, it is open source so ... why the complains?

http://forums.dolphin-emu.org/thread-7883-post-86605.html#pid86605 Thats the just of what has been going on between the Members feeling on Mamario Naroth.

Alucard548

f-zero gx freeze in my pc amd athlon 64x2 5000+ 3.08 ghz and the zelda twligth princess have error graphics errors and mario kart the sound crash only the music in the circuits
Heyas, thanks for your great job!!

However I can´t properly configure my xbox360 pad in your last revision. The LT and RT (analog triggers) aren't recognized like in 2.0 version. And just another quick report, the BGM on Fire Emblem GC intro still jitters! Cheers for the great job and keep it coming!!!
hi my hero mamario ? are you legend or what " hhhhhhhhhh
ok please can give me setting for netplay
Hi Mamario,
did you include the Zelda TWW patch in your last build ?
If you didn't, do you intend to do so for the next builds ?

potska

When RE0 audio fix comes back ? sometimes RE0 makes horrible hissing sounds but older Dolphins are not so stable than svn for RE0
i' am use only mamario's revisions. Not Depreciating other compilers. Smile
hmm monster hunter tri isnt workin for me on the mmario 5456 x64. keeps giving Write: Invalid address 4c000074 and WRITE: invalid address: 7cba03ba
Sad that they removed automatic GUI resizing, so right now you don't actually have a 1280x720 resolution if you enter 1280x720 in the Config.
You have to set a higher resolution now manually to fix it.
I think now the framerate is better in Build 5457 but the wiimote plugin got some bugs again.

Tatsuoko VS Capcon is running much master than before.