Dolphin, the GameCube and Wii emulator - Forums

Full Version: Win[32/64bit] + MacOSX Continuous Dolphin Builds (+OpenCL) with compiling status
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Mediafire is pretty good, unlike those other goofy hosts, they don't have repressive download limits, huge waiting lists etc..
I dont know, but i found megaupload to be quite reliable.
I see that all of them have the waiting time for the unregistered users anyway. Im not regestering my name on any them so personally i couldnt care less Wink
(02-22-2010, 09:15 AM)Johnblunt Wrote: [ -> ]I dont know, but i found megaupload to be quite reliable.
I see that all of them have the waiting time for the unregistered users anyway. Im not regestering my name on any them so personally i couldnt care less Wink

But megaupload just block my country area,may be just what their server location is just in my country area
They may think my country area will eat their bandwidth at all.Dodgy
I see you disabled NetPlay in the latest builds, was it really not working?

In New Super Mario I am able to connect 2 machines and start the game but I have no idea how to make the game register the emulated wiimote on the 2nd PC so it thinks it's actually Player2. Any ideas?
He didn't disable it look here in the future: http://code.google.com/p/dolphin-emu/source/list
(02-23-2010, 08:17 AM)darkshadw Wrote: [ -> ]He didn't disable it look here in the future: http://code.google.com/p/dolphin-emu/source/list

Well I'm looking here:

http://www.dolphin-emu.org/old_builds.html

And on build 5100 it says "netplay disabled from the menu until it can be made more useable"
exactly. On r5100 on google code, they "netplay disabled from the menu until it can be made more useable" Mamario didn't turn it off. The devs did.
OK then that's just a technicality... My question still stands though. Smile
on the plug for the sound, would it be possible to include "AFC pack looking" to get sound
in mario galaxy
thank you
I can't seem to open build 5120 x64? oO...