Dolphin, the GameCube and Wii emulator - Forums

Full Version: [Wii] The House of the Dead Overkill (PAL)
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3
Runs perfect for me i was even able to fix the audio/ video sync in the cutscenes. But i am using 4943
Hey guys i am running the game with Dolphin-r4911-x64 on Windows 7 Ultimate 64bit which i bought yesterday and the game
is running well , but in the end on stage 2 the final endboss , i cant emulate shacking or whatever it is, iam playing for hours now and cant find the right keys! I am playing with Mouse and Keyboard. Can someone post his config pls and help me ? Thanks for your time....

EDIT: Okay i got it working now thanks anyway Wink

lg

moon
Hmm, now i have another problem, i cant change my weapon lol Wink I tryed every keybutton but no one is working for changing weapon, can someone help plz ? Thx Wink
It should be 1 & 2 buttons: 1 for primary weapon and 2 for secondary, if I'm not mistaken
Thx its working now Wink
Someone claimed he got rid of the OOS sound ... how did he do it?
I played a little further .... I'm on svn6036 and the game keeps crashing near the end of any level. Crashes increase and are almost guaranteed, when playing in two player mode. Furthermore video and audio are almost always out-of-sync.

[edit]

Almost forgot: There is an interesting graphical bug. I think it depends if and when I press Alt+Enter to enter full-screen. If it's too late the game doubles all textures and places them as some kind of ghostly shadow over all other textures ... this effect turns the whole screen blurry, but it feels like it could be part of the game.
any setting can push the game fps further to 30? bcz i get around 20 in game n feels it s a bit slow pace for playing dis game haha

10x

Depi

Hi!
I have a problem with the game! It works okay in the stable 2.0 version, but in the latest revisions the game gives me this error

Assertion (see log)
and this is the log file:

Unhandled Exception
Code: 0x80000003
Call stack info:
0xFD162442 : ?
0x07DE2C3A : ?

Does anyone what this means?
All the best,
Depi
game works fine for me on latest revs with default settings. (except for some missing geometry in cutscenes)
Pages: 1 2 3