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Full Version: Hd 530, which graphics backend?
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Hey all,

was just wondering if this was still the case, but an old thread from 2018 was saying that on Intel Igpu's the best option for hybrid uber shaders was dx11. Is this still the case today? I think the user 'Helios' was the one who had said it.
Yes for the most part, direct 12 might be better in some game but the other 2 backends tends not ideal for intel ipgu. This is especially true for vulken which rarely work with intel card well(from my experience at least)
Thanks for the info!