Dolphin, the GameCube and Wii emulator - Forums

Full Version: Dolphin's Best Update of 2009! What are you looking for to?
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the only game i am waiting for is Zelda Twilight Princess... slows down in big area's... (my WII is out of waranty and for 3 month it has given up his life -.-")

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i was happy to play SSBB on dolphin this year! really! i love that game Big Grin




AND:
more doings on the D9D plugin.... it is really faster than the OGL plugin... maybe a DX10 Plugin??? would be ways faster than 9.

many CPU Functions are not used... maybe little tweaks over there... dolphin is not using the full CPU cache(maybe there is a way?) ... i don't know why...
the emulator can play some games... but does not understand the game language ...


(sorry for bad english =/...)


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but the developers done well. if i think 2 years back, there was nothing Big Grin

really i respect the Dolphin Team to have come this far!
Wiimote plugin :>
totally forgot about the dx10 plugin and maybe a directx11 plugin for windows 7 users i bet not only would these help with graphics but also could help with speed

idk
btw dolphin team keep it up!
Some new themes for the dolphin and optimization (Soul Calibur II and some other wii games is slow in big area)
to answer the intial questions lads , EVERYTHING has been good.
Please attach a wiimote picture and a nunchuck picture for the wiimote setting. (it would be easier to seting).

And please do something with the dolphin direct3d9 plugin becasuse there aren't available hacks like the legend of zleda the twilight princess, bleach versus crusade.
My favorite was when D3D started working again. I got a new computer in may and I was using openGL for the first time. It was much slower than with D3D though, and D3D is still much faster than openGL.
The best update of 2009 is SSBB finally working on Dolphin dated March 13th, 2009. Everybody was like HOLY SHIT IT FINALLY HAPPENED!
My fav update has been multiple wiimotes starting to work. I can't wait for them to get better support, ie.. less disconnects, and the 2nd controller rumbling nonstop. Thanks a lot to the development team Smile

BlueFalcon7

I think the work on the Wii-motes is pretty impressive, but Wii support in general was awesome (was that a 2009 thing or a 2008 thing?) as well as getting the Open GL plugin to work almost perfectly with a great majority of the mainstream games including some for Wii.

However, I would like to see Super Mario Galaxy working better, and if possible going at full speed on computers with processors that are a teeny bit slower than overclocked i9's.
Another thing I would like to see (that I ask for with my inexperienced forum/coding knowledge) is someone to try working on getting SEGA/av games working properly, like F-Zero GX and Super Monkey ball working. I dont quite know if it is related, but maybe a TLB hack as well.

...yeah, I have high hopes, but I have been using Dolphin since '04 when I was a little high school freshmen, and I gotta say the dolphin team has done some pretty awesome work lately. They never cease to impress me!
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