I successfully swapped textures using WiiScrubber, but replacing one file at a time gets tiring. Is there anyway I can load textures externally? Or is there a better application out there I can use to swap textures?
Use Hi Res feature in dolphin.
(12-29-2009, 03:12 AM)omegadox Wrote: [ -> ]Use Hi Res feature in dolphin.
Then after that, where would I place my files?
(12-29-2009, 03:21 AM)omegadox Wrote: [ -> ]user/load/textures
Then I suppose the path for Brawl in this case would be
user/load/textures/fighter/CHARACTER
Right?
no, like
GMSE01\texture_a73ef291s.tga, etc
"GMSE01" is the game's serial number, and each texture has a unique filename.
(12-29-2009, 03:37 AM)omegadox Wrote: [ -> ]no, like
GMSE01\texture_a73ef291s.tga, etc
"GMSE01" is the game's serial number, and each texture has a unique filename.
So then in my case, it would be
RSBJ01\FitSZerosuit01.pac
I wouldn't need to worry about any of the directories?
Dolphin only loads them into the texture cache, each texture has a hash code, you need to dump the textures first to get their hashcodes and see which texture is what thing. Dolphin only understands TGA files, things like .pac are something only the game's program knows how to read.
(12-29-2009, 03:45 AM)omegadox Wrote: [ -> ]Dolphin only loads them into the texture cache, each texture has a hash code, you need to dump the textures first to get their hashcodes and see which texture is what thing. Dolphin only understands TGA files, things like .pac are something only the game's program knows how to read.
Then, is there an easier method to replacing files within' the ISO?
Dolphin only supports reading the files, but not replacing them, you'll have to use the tool you were using or code a better Wii file tool.