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(04-07-2020, 07:36 AM)pazzap Wrote: [ -> ]Is there a section here to talk about other emulators? Maybe someone would be able to help me work out how to extract my PSN store games that can no longer be bought (luckily you don't lose them for re download in your account though). Playing afterburner upscaled would be amazing, my favourite A/B game ever made (just an example, I have some incredible bought download titles in my PS3 library that are no longer available for sale sadly).
Anyway I'll check out all the sub-forums and see if there's anything suitable Smile
Sorry again for the OT..

You can ask about this in the Delfino Plaza section if you want to, though it's not certain that you actually will get any responses. You're probably better off asking in the RPCS3 forums.

(04-07-2020, 07:36 AM)pazzap Wrote: [ -> ]Finally, my bestie and I have some overlapping games. For example, he has a PAL Geist, I have a PAL Geist and so on.

He is also wanting to get into Dolphin after all this talk from myself, and has a very beefy machine (10 core skylake X overlocked to 5ghz all cores and intel speedstep disabled for maximum performance, as well as 2080TI and 64GB system ram). We both just had a chat and wanted to know.. In our case, to stay within legal guidelines as well as Dolphin developers' T&C, do we need to rip the game twice (i.e each doing our respective copies) even if we are in the same actual room when we rip the game title that we both own? Or is that a special case where a file on the ripped destination medium can be shared only between us if we both own the specific physical game? I won't even dare do this to save time if it is against "nintendo law" and of course against T&C of Dolphin itself, but that one seems to be something I simply can not find an answer to anywhere after an hour of googling. If it's legal, the time saving would be welcome for both of us, but I am just not sure.

I'm not aware of any exception that would make this legal.
(04-07-2020, 07:43 AM)JosJuice Wrote: [ -> ]I'm not aware of any exception that would make this legal.

Ok thanks, so basically, we rip the game twice, once for each of our copies. No problems, which is why I asked first Smile
As for ps2\ps 1 I found that it possible to use most dvd drive/blueray can rip then on the computer. Also ps2\ps 1 game can usually be play off the disc without ripping them although I would recommend ripping them to keep consistent performance. Program like https://portableapps.com/apps/utilities/infrarecorder_portable can be use to rip ps 2 game probably ps 1 game also. It can read disc and your create a iso. Since you mention about ps 2 emulation.
(04-07-2020, 08:57 AM)themaster123 Wrote: [ -> ]As for ps2\ps 1 I found that it possible to use most dvd drive/blueray can rip then on the computer. Also ps2\ps 1 game can usually be play off the disc without ripping them although I would recommend ripping them to keep consistent performance. Program like https://portableapps.com/apps/utilities/infrarecorder_portable can be use to rip ps 2 game probably ps 1 game also. It can read disc and your create a iso. Since you mention about ps 2 emulation.

Hi, thank you kindly, I had no issue with PS1.. my library is "digitised" so to speak. Yes, it took me a lot of research and to find the right tools, but I was able to do it with my desktop dvd burner with BD reader. Obviously gamecube is a much different kettle of fish with the mini discs. This is the same drive I managed to rip two PS3 games with.

Ps2 I only tried a couple times and failed. My PS2 library is the largest of all my console libraries so that will be a massive job for another day (another year LOL).

What I think I will do, when I get the new gaming laptop, is buy a nice blue ray reader/burner.. I am sure if i research various forums, there will be external models known to work to rip PS2 AND PS3 games, and this is what I will search for and buy.

The atmosphere is way nicer here than RPCS3 and the developer was so friendly, as well as the other people replying (including yourself), that I already feel comfortable here, so will head to the off topic area when the time comes and see if anyone can help Smile
I know I have broken grammar and sometimes people can be very nasty on forums even though originally English was not my first language, but here it's friendly and I'm a friendly guy.

PCSX2 seems to be a bit of a cluster F so I am keeping an eye out on the PLAY! core in retroarch, hoping it improves for PS2.

I have some overlap with PS2/Gamecube games, like midway collections/RE4/Enter the Matrix for example, but will choose gamecube where possible because I can use original gamecube controller via a cheap mayflash usb adapter to play in dolphin, and gamecube version also often has better GFX. So after I have ripped my gamecube library I will start selling PS2 versions of the same games to trim down. There is no point doing that now as no one is going to post offices anyway.

It's such a gargantuan task to think of "digitising" library of 1000's of games collected since 1982 that in reality it might even take me years to do it all. My friend also wants me to investigate intellivision for him as he has almost the complete PAL set, that was his first console (mine was not console but computer, the c64). He is dumber than me believe me LOL, so we help eachother when we can and been friends for a literal lifetime. I just have so much to do so I want to calm down I think and concentrate on one console at a time. otherwise I might drive myself crazy. Being a huge gaming enthusiast I get very excited, retro games are my favourite of all time, but now that I have settled down and thought about it, I need to take a big deep breath, start with my gamecube collection and take it one step at a time from there.  Smile Smile
I never had to much problems with pcsx2 but I use the one on there site also I did have to use software rendering(actually playable with the r7)for few games(namely ace combat games). I don't know about ps 3 much but I never ran into a drive that couldn't rip ps1\ps2 games. I will admit that I don't have that many ps 2 games(only 5) compare to gamecube\wii(multiple rows I don't have all of them rip). I know the pain though of try to rip a lot of games though. I was happy when I found that you can copy gamecube memory card to pc as it meant I had all my years of save from those cards.
Interesting.. we managed to rip so far 3 games, eternal darkness sanity's requiem, 007 from russia with love and Sonic adventure director's cut (I have the second one as well which i'll do later as well as sonic riders).

I'll do some more tomorrow.

Because I am waiting for the new ryzen laptops i just have dolphin installed on my desktop for now, since it is already so full of game related stuff, I'll clean it up and reformat it when i get a laptop in a few weeks and move all my gaming there (finally I can also game a bit in bed too instead of going to bed late and having my partner yell at me LOL).

Anyway the desktop was initially bought for business use but I ended up buying an nvidia GTX 1070 for it a couple years back when I decided I wanted to check out some windows games (before this I was a console person, obviously).
It's a dell 6 core and it only had the intel graphics, just when the intel 8700 had come out is when I bought it.

it seems to be working very well with dolphin although it's getting very noisy, so dolphin must really be using the cpu a lot.

I was curious to see how much difference GFX card made so removed the 1070 and dolphin seemed to work just as well, even at 1080P, with the intel UHD 630? Weird or is this expected?

Anyway the 1070 is back in there now. I do have a decent amount of ram, 32 gigabytes, not sure if that helps.

Anyway Sonic and 007 seem ok and especially the latter looks amazing.. like a completely new game.. almost like an xbox 360 game but at 1080P.

I'll try eternal darkness tomorrow, obviously that one is longer to get into and test properly, whereas the other 2 are just instant action.

Is there any benefit upscaling to even higher than 1080P on a 1080P screen? Does dolphin have internal algorithm to make things look even better at higher res on a lower res screen? i sort of use the analogy with music, all CDs are at 44 kilohertz but if you record music at 96kilohertz and use a very, very high quality algorithm to down sample back to 44K for the CD, it still sounds better than just recording direct at 44K. Anyway I'll try it out and see if my computer can cope..

Lots of fun ahead.

PS Ripping was a nightmare but we have it worked out now, after 3 hours of trying LOL.
Intel integrated card aren't as bad as they use to be so. Intel uhd 630 can work at 3x possible with async ubershader with some game but it likely will have some problem in some game because of the of integrated performence. Dual channel memory much more important for integrated card also. the i7 8700 might be faster then the ryzen laptop cpu for dolphin since it has higher peak clock speed but isn't likely going to matter though. I never notice much deference going much past 3x(the setting for 1080). I might use 4x but past that I don't the notice. Metroid prime games look amazing in 1080 also.
(04-08-2020, 05:13 AM)pazzap Wrote: [ -> ]Interesting.. we managed to rip so far 3 games, eternal darkness sanity's requiem, 007 from russia with love and Sonic adventure director's cut (I have the second one as well which i'll do later as well as sonic riders).

I'll do some more tomorrow.

Because I am waiting for the new ryzen laptops i just have dolphin installed on my desktop for now, since it is already so full of game related stuff, I'll clean it up and reformat it when i get a laptop in a few weeks and move all my gaming there (finally I can also game a bit in bed too instead of going to bed late and having my partner yell at me LOL).

Anyway the desktop was initially bought for business use but I ended up buying an nvidia GTX 1070 for it a couple years back when I decided I wanted to check out some windows games (before this I was a console person, obviously).
It's a dell 6 core and it only had the intel graphics, just when the intel 8700 had come out is when I bought it.

it seems to be working very well with dolphin although it's getting very noisy, so dolphin must really be using the cpu a lot.

I was curious to see how much difference GFX card made so removed the 1070 and dolphin seemed to work just as well, even at 1080P, with the intel UHD 630? Weird or is this expected?

Anyway the 1070 is back in there now. I do have a decent amount of ram, 32 gigabytes, not sure if that helps.

Anyway Sonic and 007 seem ok and especially the latter looks amazing.. like a completely new game.. almost like an xbox 360 game but at 1080P.

I'll try eternal darkness tomorrow, obviously that one is longer to get into and test properly, whereas the other 2 are just instant action.

Is there any benefit upscaling to even higher than 1080P on a 1080P screen? Does dolphin have internal algorithm to make things look even better at higher res on a lower res screen? i sort of use the analogy with music, all CDs are at 44 kilohertz but if you record music at 96kilohertz and use a very, very high quality algorithm to down sample back to 44K for the CD, it still sounds better than just recording direct at 44K. Anyway I'll try it out and see if my computer can cope..

Lots of fun ahead.

PS Ripping was a nightmare but we have it worked out now, after 3 hours of trying LOL.

Well, going above 3x IR will improve the quality in the form of Anti-Aliasing (the jagged edges on e.g. diagonal lines on screen), basically what it does is what SSAA also does, but better as (I've heard) the SSAA algorithm that Dolphin uses isn't that great. Keep in mind that if you use SSAA AND IR increase (eg, 3x IR and 4x SSAA) you are effectively running the game at 12xIR.
(04-11-2020, 07:40 AM)mstreurman Wrote: [ -> ]Well, going above 3x IR will improve the quality in the form of Anti-Aliasing (the jagged edges on e.g. diagonal lines on screen), basically what it does is what SSAA also does, but better as (I've heard) the SSAA algorithm that Dolphin uses isn't that great.

It's actually the opposite. In Dolphin, SSAA works better than raising the internal resolution above the monitor's resolution.
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