Dolphin, the GameCube and Wii emulator - Forums

Full Version: Possible To Port Dolphin To Xbox 360
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(03-20-2020, 12:15 AM)That one guy with Dolphin Wrote: [ -> ]I believe it uses 6.0 or 2010. And about c++: I believe it uses c++ 6.0.

None of those are versions of the C++ standard. Do you perhaps mean it uses Microsoft Visual C++ 2010 (which is different from Microsoft Visual C++ 6.0)? If so, you'll probably need to use a version of Dolphin from about 2010.
(03-20-2020, 03:21 AM)JosJuice Wrote: [ -> ]None of those are versions of the C++ standard. Do you perhaps mean it uses Microsoft Visual C++ 2010 (which is different from Microsoft Visual C++ 6.0)? If so, you'll probably need to use a version of Dolphin from about 2010.

Yeah, I meant it uses Microsoft Visual C++. Where can I find that 2010 build?
Well, Microsoft seem to have the regular version available here: https://visualstudio.microsoft.com/vs/older-downloads/

But if you need a special Xbox 360 version, then I have no idea where to get that.
(03-20-2020, 05:12 AM)JosJuice Wrote: [ -> ]Well, Microsoft seem to have the regular version available here: https://visualstudio.microsoft.com/vs/older-downloads/

But if you need a special Xbox 360 version, then I have no idea where to get that.

I believe you must have purchased it by Microsoft back in the day. But maybe there is something like devkitpro (that let’s you compile ds, 3ds, Wii, GC etc. I will look further into that. I will send you an message when I find more information
Well wirh a libretro core it would be easier Wink
(03-26-2020, 09:37 PM)PapermanZero Wrote: [ -> ]Well wirh a libretro core it would be easier Wink

What do you mean?
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