Dolphin, the GameCube and Wii emulator - Forums

Full Version: Shader Cache
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I need a shader cache for Mario Kart: Double Dash, so that the game doesn't stutter.
Sadly, shader caches are incredibly system-dependent for Dolphin, so one can't just share them with others.

You'd better try changing graphic APIs, shader modes and try "compile shaders before starting" option.
Dolphin stores the Shadercache in a system independent format nowadays. Unlike Wii U/Switch emulators where sharing shaders is illegal because they're technically game content, these shaders are generated by Dolphin to emulate TEV, and are fine to share.
(03-03-2020, 04:48 AM)JMC47 Wrote: [ -> ]Dolphin stores the Shadercache in a system independent format nowadays.

The shader cache itself is still system specific. What Dolphin does do nowadays is store a shader UID cache in addition to the regular shader cache, and that shader UID cache is what is system independent.
(03-03-2020, 05:14 AM)JosJuice Wrote: [ -> ]The shader cache itself is still system specific. What Dolphin does do nowadays is store a shader UID cache in addition to the regular shader cache, and that shader UID cache is what is system independent.

Oh, OK.