Dolphin, the GameCube and Wii emulator - Forums

Full Version: RAM patching in Dolphin?
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I'm trying to patch blocks of memory in Dolphin, much like you'd do with Riivolution memory patches on a physical Wii. However, these are rather large blocks of memory to manually type out by hand, one of them being 400 bytes long. This is why, if I'm not mistaken, Riivolution can start patching memory at a certain address and then just continue patching the bytes that follow that address. For example, if you wanted to insert the hex string "123456789ABCDEF1" starting at address 0x80000000, you'd use the following XML:

Code:
<memory offset="0x80000000" data="123456789ABCDEF1" />

Simple, right? So my question is, does Dolphin have a feature like this where you can just tell it to start replacing memory at a certain address? I'd really love not to have to accurately type out 400 bytes of hex every time I want to test this memory patch.

Thanks!
cyndifusic
Couldn't you just use a gecko code? Like

Code:
06000000 00000008
12345678 9ABCDEF1
(02-22-2020, 07:59 PM)Leseratte10 Wrote: [ -> ]Couldn't you just use a gecko code? Like


Code:
06000000 00000008
12345678 9ABCDEF1

Ah, I think this might be the solution I was looking for. Thank you so much!