Dolphin, the GameCube and Wii emulator - Forums

Full Version: Dolphin runs great on Xperia z5 compact
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S810 never received any kind of official vulkan support. It’s also running rather ancient drivers and lacks multiple extensions needed (including the alternate dual source blend extension that was added a year or two back).
(02-18-2020, 11:01 AM)Nintonito Wrote: [ -> ]S810 never received any kind of official vulkan support. It’s also running rather ancient drivers and lacks multiple extensions needed (including the alternate dual source blend extension that was added a year or two back).

Ok I got it. So it’s a driver bug, and I can’t do anything about it?
(02-18-2020, 02:21 PM)That one guy with Dolphin Wrote: [ -> ]So it’s a driver bug, and I can’t do anything about it?
Yep
But why do You people insist on talking about Vulkan? He wants to use Opengl.

Here is info about the issue
Opengl backend doesnt need dual source blending or any other EXT (opengl extensions), because its done in shaders. Thats why i have MK DD working without purple tint.
On the other hand, switching to vulkan backend and purple tint is back. I have no dualsrcblend in vulkan drivers. I dont know why this shader trick doesnt work with vulkan backend.

Edit: actually there is need for another extension: shader_framebuffer_fetch . Maybe his experia lacks even this one
(02-18-2020, 04:52 PM)sirdaniel Wrote: [ -> ]But why do You people insist on talking about Vulkan? He wants to use Opengl.

Here is info about the issue
Opengl backend doesnt need dual source blending or any other EXT (opengl extensions), because its done in shaders. Thats why i have MK DD working without purple tint.
On the other hand, switching to vulkan backend and purple tint is back. I have no dualsrcblend in vulkan drivers. I dont know why this shader trick doesnt work with vulkan backend.

Will the MMJ build fix it? I heard that it fixed some bugs with drivers
No, devs do not unbug drivers with dolphin, especially not MMJ.
(02-18-2020, 05:05 PM)sirdaniel Wrote: [ -> ]No, devs do not unbug drivers with dolphin, especially not MMJ.

What could I do than to fix it?
(02-18-2020, 05:07 PM)That one guy with Dolphin Wrote: [ -> ]What could I do than to fix it?

There is no fix. Your phone drivers have no shader_framebuffer_fetch ability (i checked).
Either buy new phone
or
install Lineage OS 15 for z5c https://www.getdroidtips.com/lineage-os-15-sony-xperia-z5-compact/ but i dont guarantee what drivers you get and if it gonna help. It will wipe out your data so probably not a solution for you.
(02-18-2020, 05:38 PM)sirdaniel Wrote: [ -> ]There is no fix. Your phone drivers have no shader_framebuffer_fetch ability (i checked).
Either buy new phone
or
install Lineage OS 15 for z5c https://www.getdroidtips.com/lineage-os-15-sony-xperia-z5-compact/ but i dont guarantee what drivers you get and if it gonna help. It will wipe out your data so probably not a solution for you.

Well it that blue tint isn’t that big of a deal for me. I can surely live with it. And installing a whole different is and that it will wipe my data isn’t really a option for me. But thank all of you guys for helping me out Thumbs Up
(02-18-2020, 05:38 PM)sirdaniel Wrote: [ -> ]There is no fix. Your phone drivers have no shader_framebuffer_fetch ability (i checked).
Either buy new phone
or
install Lineage OS 15 for z5c https://www.getdroidtips.com/lineage-os-15-sony-xperia-z5-compact/ but i dont guarantee what drivers you get and if it gonna help. It will wipe out your data so probably not a solution for you.

Btw the MMJ build fixed it. There isn’t a blue tint on my screen anymore. I honestly don’t know how that build fixed it if it was a drivers bug. And if the MMJ version of dolphin can fix it, than you guys could get the files that fixed the problem and imply it in to the official build, right?
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